The Helldivers 2 Shriekers and how to beat them

Helldivers 2 Shriekers
(Image credit: Sony)

Helldivers 2 Shriekers are flying bugs are one of the Terminid's newest and deadliest forces. Like the Stalkers, Shriekers don't just spawn randomly in the map - instead, these winged monstrosities come from a specific Shrieker Nest that serves as one of the game's secondary objectives.

Shriekers might be individually weak, but like many Terminids, they're powerful enemies in groups, and it's easy get overwhelmed by a flying horde of bugs that keeps shredding you in quick strikes. If you're struggling against them, or just want to understand them a little bit better, we'll lay out everything you need to know about Shriekers in Helldivers 2 below, including how to beat them, what a Shrieker nest looks like, and what you can do against this airborne menace.

Helldivers 2 Shriekers explained

Helldivers 2 Shriekers

(Image credit: Sony)

Shriekers in Helldivers 2 are the new flying enemies, a surprise addition to the lineup of various Helldivers 2 Terminids. There's a picture of them above - but it's not like they're hard to miss. Large, winged creatures that look like airborne versions of the Helldivers 2 Hunters, they tend to approach in flocks, keeping at a distance before suddenly swooping in quickly to strike the player and fly away again, doing little hit-and-run tactics. They're not too damaging, talking off roughly a third of a health bar to those in medium armor, but obviously appearing in groups and their unpredictable nature can mean that they can wear you down.

How to kill Shriekers

Helldivers 2 Shriekers

(Image credit: Sony)

Shriekers don't have much health individually and die fairly quickly when subject to damage - which is why they keep their distance, hovering around in flocks and attacking quickly before pulling away again. Shotguns, grenades and short-range weapons will struggle to hurt them at this point, which leaves you with two major options: use a precision weapon to take them down before they swoop in to hurt you, or try and time those close attacks to use a shotgun or close-range weapon to do major damage.

The other thing to be wary of is that when Shriekers die, they do still have mass. If you've ever had a Bile Titan die and crush you, or kill a Charger mid-trample and still get splattered by the momentum-flung corpse, the same applies here. If you kill a Shrieker, don't stand underneath it - whatever it lands on will take damage.

How to find Shriekers in Helldivers 2

Helldivers 2 Fori Prime

(Image credit: Sony)

Shriekers have a chance to spawn in all Terminid missions at a Hard difficulty or higher. That doesn't mean that they're guaranteed to appear though - there's a chance on each mission that meets those criteria that one of the Secondary Objectives will be a Shrieker Nest, which spawns these nasty bugs in until destroyed.

Shrieker Nests

Helldivers 2 Shriekers

(Image credit: Sony)

Shriekers don't just appear out of standard bug holes - they have a specific kind of Shrieker Nest that needs to be destroyed to cut them off, similar to the Helldivers 2 Stalkers. Those nests look like several fungal trees with glowing orbs on them, like several small Spore Towers clustered together (check the image above). They should be visible from a distance, and once you reach them, they'll be marked with a Blue Icon on the map that looks like a Mushroom (yes, Shrieker Nests are one of the Helldivers 2 Secondary Objectives).

Once you find the nest, blow up the individual trees. They're armored enough that regular weapons fire will just bounce off - you'll need to use any Helldivers 2 armor penetrating weapon to hurt them, whether it's an orbital strike, a grenade, or a support weapon like the Expendable Anti-Tank. Once you've destroyed all the nests, that should cut off the Shriekers for good.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.