How to kill enemies with the Expendable Anti-Tank in Helldivers 2
The EAT launcher in Helldivers 2 is used to blow up armored enemies
The Helldivers 2 Expendable Anti-Tank launcher is a powerful rocket weapon capable of tearing through armored targets, though you also have to chuck it away. Yes, the "expendable" in "Expendable Anti-Tank" is quite literally, making this a one-and-done weapon. To compensate, calling the in the Stratagem gives you two of them and they have a very short cooldown compared to other Helldivers 2 items. That doesn't mean you should sleep on it, however, as it's an incredibly potent weapon but needs to be used in the right way, particularly if you're trying to complete a Personal Order to kill 10 enemies with the Expendable Anti-Tank launcher in Helldivers 2 - something I'll explain how to do quickly below.
Kill Enemies with the Expendable Anti-Tank in Helldivers 2
The Expendable Anti-Tank in Helldivers 2 is a support weapon Stratagem that can be bought on your Ship at Level 3. When summoned, a Hellpod drops with two of these throwaway launchers in it, both of which can be picked up and fired once by any team member. The Anti-Tank is actually pretty damn powerful, viable even in the late game for taking out big enemies like the Helldivers 2 Bile Titans. That's what it's for, by the way - it's not about clearing large areas, but about blowing focused holes in armored enemies like the Titans, Helldivers 2 Annihilator Tanks, and even Factory Striders.
If you have a Personal Order to kill 10 enemies with the Expendable Anti-Tank, this isn't something that can be done quickly - the actual radius of the blast on the Expendable is surprisingly small. If you're lucky, you might be able to kill three small enemies with one shot, but frankly you shouldn't expect that to happen, nor should you be trying to take out more agile enemies like the new Helldivers 2 Shriekers.
The short cooldown of the EAT (70 seconds) and the fact that you get two Expendables per drop means that you can keep a reliably steady feed of kills, and have the challenge done within a single, decent length mission. Obviously the easier difficulty you select, the easier it'll be to complete this personal order - but what doesn't that apply for?
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
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