Hellblade is the first Project xCloud game with full touch controls

(Image credit: Ninja Theory)

Microsoft's Project xCloud game streaming service is finally adding touch control options to games, starting with Hellblade: Senua's Sacrifice. 

xCloud project head Catherine Gluckstein confirmed that developer Ninja Theory was working on touch controls for Hellblade earlier this year, and program manager Arik Cohen announced the release of the touch version in a new Game Stack segment. Cohen offered an overview of the company's approach to building touch layouts, and said Hellblade can now be played in xCloud preview with touch controls. 

at is the top thing that players using the game streaming preview are asking for? Touch controls," Cohen says. "They want to enable touch for games. They want to be able to play their games not just when they have their controller with them but also when they just have their phone. They want to be able to play the games that they love and make that available at all points in time."

"We're very excited that, into the game streaming preview right now, is the first touch aware game: Hellblade. You can play it with the touch adaptation kit controls," he continues. "It feels natural, it uses cloud-aware functionality to have the right layout for you depending on where you are in the game, and it really creates an experience where you can continue playing this great game anywhere you are." 

Note that, in today's Game Stack stream, partner group program manager Allan Poore said that Hellblade touch controls will arrive "shortly," so it's unclear when exactly the new control scheme will go live – soon, if nothing else. In the same stream, Jarett Bradley of Gears of War studio The Coalition showed how the touch controls for Gears 5 are coming along, which is useful context for Cohen's note about cloud-aware touch layouts. 

"We built layouts for every different thing," Bradley says (at the end, around 2:36:00). "We've even got compound layers where you can push one button that brings up another view. That's how we're doing our weapon changing, so the D-pad isn't always visible. We're trying to pull a lot of the icons off the screen that we didn't need and make contextual layouts when we needed them." 

In cutscenes in Gears 5, for instance, the control layout will fade away so you can just watch the cinematic. Likewise, the open skiff riding sections have their own touch slider for steering, and it looks like zooming in with a gun will pull up a more precise virtual analogue stick. 

Poore says that, beyond Hellblade, many other studios are working to bring touch controls to their xCloud games, so expect to see more of the feature in the months ahead. 

Project xCloud may also be rebranded in the months ahead, perhaps to coincide with it being bundled with Xbox Game Pass Ultimate. 

CATEGORIES
Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with 12DOVE since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Latest in Games
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
5 years after starting development, Neil Druckmann says Naughty Dog's new game Intergalactic: The Heretic Prophet is "still evolving and changing as we're making it"
Silent Hill f
After 2 years of silence, the next mainline Silent Hill game is getting a dedicated stream this week with "the latest news"
FC 25
FC 25 FUT Birthday guide and full cards list
Original Xbox console
Former Microsoft exec says the first Xbox was killed early in favor of 360 because it was "losing money left right and center," but luckily "we could afford to hemorrhage cash"
A Monster Hunter Wilds character holding binoculars.
Despite Monster Hunter Wilds suffering monstrous performance problems on PC, it still outsold the PS5 and Xbox Series X versions in the US
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
Latest in News
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
5 years after starting development, Neil Druckmann says Naughty Dog's new game Intergalactic: The Heretic Prophet is "still evolving and changing as we're making it"
Silent Hill f
After 2 years of silence, the next mainline Silent Hill game is getting a dedicated stream this week with "the latest news"
Original Xbox console
Former Microsoft exec says the first Xbox was killed early in favor of 360 because it was "losing money left right and center," but luckily "we could afford to hemorrhage cash"
A Monster Hunter Wilds character holding binoculars.
Despite Monster Hunter Wilds suffering monstrous performance problems on PC, it still outsold the PS5 and Xbox Series X versions in the US
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Intergalactic: The Heretic Prophet is "a game about faith and religion," which Neil Druckmann jokes will surely get less hate than The Last of Us 2