Have you tried… blinking your way through the poignantly moving Before Your Eyes?

Before Your Eyes
(Image credit: GoodbyeWorld Games)

When I think back on my life so far, it's all too easy to get wrapped up in everything I haven't achieved yet, or think about all of the things I could have done differently. Sometimes it can be hard to separate your sense of worth from accomplishments, and in doing so, you can lose sight of yourself. You often don't see what everyone else sees in you. I've been thinking about this a lot lately over the past few days, and it's all thanks to Before Your Eyes from developer GoodbyeWorld Games. 

The first-person narrative adventure begins on a ship, with a wolf-like Ferryman who has a flock of gulls behind him. With a starry night sky above and a vast ocean surrounding the ship, the water stretches out for what seems like miles, and you can see orbs floating in the distance. You learn that you're a recently deceased person called Benjamin Brynn who's trying to make it to the afterlife, and those orbs are other lost souls trying to find their way. As a shepherd, the ferryman is trying to help you get to the afterlife, but in order to do so, he needs to know the story of your life to justify why you should be granted the right to pass on. So, you begin to relive your life through a series of sequences that capture all of your most important memories. 

Before Your Eyes

(Image credit: GoodbyeWorld Games)

What really sets the experience of Before Your Eyes apart is the way you experience the story that unfolds. Using a webcam, you make choices and move forward through each moment by blinking. The first instance the mechanic comes into the play is on the boat. An eye icon appears above the hand of the ferryman, who asks you to try blinking. After positioning the cursor of my mouse over the eye, I blink once, and suddenly I'm transported into the first memory. In certain scenes, a metronome will appear and begin to tick away. When this happens, the story won't move forward or change until you blink. Sometimes this means that if you blink, you might miss some dialogue or a certain detail, but it's such a unique way to really immerse you into the life of this person and his family, and it plays around with the idea of life flashing before, well, your eyes. 

With its own colorful art style, the fantastic voice acting performances really bring the story and its characters to life. It's not long before I'm entirely invested in the narrative, and feel like I'm actually living through the experience. What begins to unfold is a story of a young boy whose mother has such high hopes for him. With musical talents, your mother encourages you to play the piano, and it sometimes feels like she's living out her own unfulfilled dreams through you. Through the blink of an eye, you can decide your own path and choose whether or not you want to make decisions that help you fulfill this hope or go in a different direction. Other choices will present themselves that will change or alter the way people see you, from knocking over a paint board to ignoring a friend who asks for the answer to a question in the classroom. Every decision will change the outcome, which also adds to the sense of immersion, since it makes you feel like you're in control of the story. 

Before Your Eyes

(Image credit: GoodbyeWorld Games)

But through these blinking flashes, it becomes clear that you're not necessarily seeing the whole picture of Benjamin's life. Certain moments pass on by without you really seeing them or understanding their significance, and it's only until later in the story that you understand why these memories were pushed to the side or skipped over. Since you're seeing Benjamin's life from his own perspective, you're seeing what he thinks is a worthy life story, and one that will justify his right to pass on. 

What transpires towards the end of Benjamin's story really got a hold of my heart, and before I knew it, I was crying so hard I could barely blink through the tears. As a game that should be experienced without knowing much more, I don't want to spoil the rest of the story, but the message I took away from Before your Eyes is one that will stay with me. We don't always see our own worth, or realise the impact we have on others when we're focusing on everything that could have been or only seeing what we lack. As someone who's always putting a tremendous amount of pressure on myself, the story really struck a chord with me and served as a reminder that sometimes you can expect too much from yourself and forget what really matters. It's been a long time since I was so moved by a game. With its emotionally driven, bittersweet story and uniquely immersive mechanics, I know I'll be thinking about Before Your Eyes for a long time yet. 

Before Your Eyes is out now on PC. 

CATEGORIES
Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good. 

Read more
Afterlove EP screenshot of Rama and Cinta at a cafe
Afterlove EP is a Persona-tinged mix of rhythm game meets visual novel, and its characters really steal the show
Screenshot of a child looking into a still lake in Miniatures
Finding lost treasures in this mesmerizing indie game unlocks stories of childlike wonder, and I've never experienced anything like it
An Elden Ring character standing in front of a fire in Shadow of the Erdtree
How Elden Ring's Shadow of the Erdtree DLC got me through my darkest days
The clip selection screen in Immortality, highlighting a clip of Marrisa Marcel with the director of Ambrosio
"Part of the genesis of Immortality was the three years I spent making a Legacy Of Kain game that got cancelled": Sam Barlow on the making of his "interactive movie"
A screenshot of the game Qualia shows a robot hand and human hand touching pointer fingers.
The weirdest Steam Next Fest horror demo is only 5 minutes long, but I've been thinking about its freaky Severance vibes for days
A character t-posing in to a T
Katamari Damacy creator's next game is all about being normal while stuck t-posing at the same time
Latest in Games
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
Latest in Features
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Daredevil: Born Again
Daredevil: Born Again killing off a fan-favorite character is controversial, but it might prove to be the right choice for the new Marvel show