Halo Infinite devs will drop seasonal cutscenes to focus on gameplay additions

Halo Infinite
(Image credit: Microsoft/343 Industries)

Halo Infinite will be losing its seasonal cutscenes in favor of "highly requested features."

Halo community director Brian Jarrard announced as much yesterday on June 19, penning a PSA-style announcement to the Halo Infinite community. Halo Infinite's seasonal cutscenes will be going away for good, starting with the upcoming Season 4, so that 343's development team can divert their resources elsewhere.

What's coming instead will apparently be "highly requested features, content, and improvements for Halo Infinite." Jarrard obviously isn't announcing the exact features that'll receive a renewed focus in the wake of the seasonal cutscenes getting the can.

"These trade-offs are never easy to make, and we truly appreciate your support as the team works to make Halo Infinite the best experience possible," Jarrard further added. "While the job is far from over, Season 4 marks another big step forward and we remain committed to this journey with the Halo community."

The response to Jarrard's tweet is surprisingly positive. "Well this sucks... But I will definitely take content over some visual stuff," is a response from one individual that pretty neatly sums up the community's sentiment - they'd rather the cutscenes hung around, but they don't mind 343 focusing on more gameplay-adjacent matters.

Just last week, Xbox Game Studios head Matt Booty said Xbox was looking into the "future of Halo," whatever that might be. This comment was taken to be directed at the franchise in general, but Booty could've been referencing this decision to scrap the seasonal cutscenes at 343 going forward.

Head over to our upcoming Xbox Series X games guide for a look at all the exclusives you've got to look forward to.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
Last Spartan Standing
With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"
Halo
Halo gets a surprise new streaming home on Netflix – but what does that mean for season 3?
The Doom Slayer standing in front of fire in the FPS game, Doom: The Dark Ages.
Xbox CEO Phil Spencer doesn't "want to see every game turn into some big live service," says Game Pass allows for more "games that have a beginning, middle and end"
Halo Wars promo image showing top-down RTS combat
Master Chief's absence from Halo Wars wasn't Bungie's fault, it was a move to make players "care about everybody else" in the RTS
Doom
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”
South of Midnight hero image for Big Preview showing the character Rhubarb looking surprised
Yes, South of Midnight will still run at 60fps despite its stop motion animation: "you're still in this crafted world without making it, you know, too nauseating"
Latest in FPS
Battlefield Bad Company 2
Battlefield dev reveals more of his Bad Company 3 script and confirms the plot would revolve around the squad getting kicked out of the military and brought back for a final suicide mission
A Titan readies for combat in an animated trailer for Apex Legends Season 19
Yet another Respawn shooter has reportedly been canceled, following the studio's Star Wars FPS and rumored Titanfall Legends game to the grave
A cropped screenshot from the pre-alpha gameplay footage shown in the 'Introducing Battlefield Labs' video.
Battlefield 6's first teaser takes me back to the days of Modern Warfare 2 lobbies and 24/7 Metro matches, proving we all crave a return to shooters' simpler times
Doom
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”
Battlefield Bad Company 2
"I am freaked out by how much might actually have been accurate": Battlefield Bad Company 3 writer unearths forgotten script
Fragpunk
Marvel Rivals publisher indefinitely delays its other hero shooter on Xbox and PS5 2 days before its free-to-play launch
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip