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Kingdom Come: Deliverance 2 trades Skyrim stealth archers for stinky smelly archers: you can get so filthy that NPCs catch you "broadcasting" body odor, so "wash your hands, kids"
By Austin Wood published
News What a way to throw a stealth attempt
Kingdom Come: Deliverance 2 dev on launching an RPG in a brutal month for games: "I think if this happened with the first game, morale would be crushed"
By Ashley Bardhan published
News Kingdom Come: Deliverance 2 is out February 4
Should you kill or spare Milko in Cyberpunk 2077 Treating Symptoms?
By Will Sawyer last updated
Guide The Phantom Liberty Treating Symptoms gig from Mr Hands presents a choice at the end
Kingdom Come: Deliverance 2 review: "Even if some friction can lead to frustration, its realization of medieval life remains utterly absorbing"
By Alan Wen published
Review
Assassin's Creed Shadows promises to evolve our bases with an RPG twist – and as a longtime fan, it's everything I've been waiting for
By Heather Wald published
Opinion Opinion | When a base becomes a home
Mass Effect 5 is "still in pre-production" says director as BioWare shifts full focus to the sci-fi RPG amid dev reshuffles and reported layoffs
By Catherine Lewis published
News It was confirmed last week that "many" BioWare employees have been shifted to other teams within EA
Two friends spent years making this open-world road trip RPG that's gotten over 170k Steam wishlists and 70k demo downloads, and it's finally out this week
By Kaan Serin published
News Keep Driving is reaching its final destination this week
This indie open-world RPG takes Stardew Valley's fishing and turns it into its main combat system: "This is not a peaceful fishing game. The destruction of the world is imminent"
By Jordan Gerblick published
news Sea Fantasy asks you to "save the world by fishing"
"It can't start in a way that just feels crappy": Avowed devs are turning to animation to solve an RPG "challenge" of offering a sense of progression without sacrificing a strong start
By Iain Harris published
News "The challenge in RPGs is we want you to feel this progression throughout the game"
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