Why you can trust 12DOVE
Instead of just blowing a hole in the chest of the nearest enemy, you can knock him off the rooftop and into the rotor blades of a helicopter below you. Not on a roof? Well then, you could roll a trio of explosive barrels near him, jump into your swamp buggy and skim away to a safe distance, then send the whole place to Hell and back with a single, well-placed shot. There's also a sort of gravity gun that enables you to hoist practically anything. Early footage of the game showed the player using this weapon to grab a metal radiator, carry it like a shield, deflecting bullets, then launch it like a missile right into the breadbasket of the enemy. Not only can you do that, but there's also much, much more.
More info
Genre | Action |
Description | The first Half-Life is often called the finest first-person shooter ever made... this sequel is often called better than the first game. |
Platform | "Xbox","Xbox 360","PS3","PC" |
US censor rating | "Mature","Mature","Mature","Mature" |
UK censor rating | "","","","" |
Alternative names | "Half-Life II" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Valve was "pretty close to going bankrupt" until it was saved from a pre-Half-Life 2 lawsuit by a summer intern who happened to major in Korean language studies
Half-Life 2: Episode 3 never happened because Valve lead Gabe Newell thought just “pushing the story forward” wasn’t a good enough reason to make a game