GTA 5 PC version pushed to March, check out its first screens
Online heists are on the way
Sorry, virtual criminals: GTA 5's PC version has been delayed by just under two months. Rockstar announced today that its heavyweight open-world title will release March 24, 2015 on PC.
It was originally slated to arrive on January 27 - about two months after it hit PS4 and Xbox One. Rockstar says the PC version needs "a few extra weeks of testing and polish" to make sure it's good and ready for release, running at 4K resolution and 60 frames per second if your PC can hack it - speaking of which, be sure to click on for more screens of Los Santos and Blaine County looking better than ever.
At least the delay means you'll be able to play GTA Online heists from launch. The long-awaited multi-part missions are set to launch in GTA Online "in the coming weeks" across all current platforms. Five separate 'story strands' will be available for four-player teams of rank 12 or higher, composing 20 missions overall.
Before you go, check out the minimum and recommended PC specs for GTA 5 to make sure your rig is up to the challenge. If not, you have 70 days to rectify that situation...
Minimum specifications:
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
Memory: 4GB
Video Card: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive
Recommended specifications:
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
Memory: 8GB
Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive
Look at how sharp Michael's car looks! No wonder he doesn't want to pull over and risk scuffing it up.
You won't find a more convincing simulation of LA driving without lighting your car on fire.
Vinewood's so high-res you can see the stars fade in the middle of the day.
They put that tiny truck in the background just so you wouldn't think they snuck a Red Dead Redemption 2 screenshot in here.
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.