GTA 5 and Red Dead Redemption 2 writer joins Rockstar co-founder's new studio

Three playable characters stand in a triangle wearing suits and holding guns in GTA 5
(Image credit: Rockstar Games)

Two fellow GTA and Red Dead Redemption developers have joined a former Rockstar co-founders' new studio.

In June 2022, it was revealed that Dan Houser, one of the founders of Rockstar Games, had left the company and had since gone on to form a brand-new studio called Absurd Ventures. The new company is focused on creating "new IP across all platforms and for all formats," so we should expect things like games, film, TV, podcasts, graphic novels, and more from the team. 

As highlighted by Axios' Stephen Totilo on Twitter, and reported by RockstarIntel, Lazlow Jones - who worked on several of Rockstar's projects, including GTA, Red Dead Redemption, Bully, and more - has joined Absurd Ventures as an executive producer. Alongside them, Michael Unsworth who worked as a senior writer on GTA 5 and Red Dead Redemption 2, has also joined the former Rockstar developers as head of story and creative management at the new studio. 

Earlier this month, it was also revealed by Variety that Wendy Smith - former head of communications for the talent agency Creative Artists Agency (CAA) - has joined the team as chief operating officer of Absurd Ventures. In an interview with the outlet, Smith revealed that the company plans to announce more "in the weeks ahead," and it should give us an idea of the kind of things currently in development.

In other Rockstar-related news, earlier this month it was revealed that we'll finally be getting our first look at GTA 6 in the form of a new trailer next month. There's no word yet on when exactly the studio plans to drop the highly anticipated trailer, but I'm sure fans will be on high alert as soon as December 1, as well as during this year's The Game Awards, which is set to take place on December 8. 

You can find out everything we know so far about the sequel with our GTA 6 guide. 

TOPICS
Hope Bellingham
News Writer

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at 12DOVE before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.  

Read more
A logo for Absurdaverse, the new game from Dan Houser's Absurd Ventures, with massive cast of modern-fantasy characters lined up behind it.
Rockstar Games co-founder and GTA 5, Red Dead Redemption 2 writer Dan Houser's new studio shows off its "story-driven action-comedy"
Two characters pointing at the camera in LA Noire
GTA developer Rockstar opens new Australian branch by acquiring the studio that's been working on its ports for "this past decade"
GTA 6 trailer screenshots
As Rockstar continues to give nothing away about GTA 6, notoriously chatty Vice City and San Andreas dev thinks "secrecy is a good thing" as knowing too much "ruins the experience"
Three playable characters stand in a triangle wearing suits and holding guns in GTA 5
73,000 words of drama about GTA 5 RP mod team's acquisition by Rockstar appear online, with claims that no original devs are left and the project is dying
GTA 6 trailer screenshots
GTA 6 will be "worth waiting for" says CEO of Rockstar owner, who teases that "we really focus on presenting something to the audience that they just haven't seen before"
Three playable characters stand in a triangle wearing suits and holding guns in GTA 5
GTA 5 is "the standard-bearer for the industry over three generations," but GTA 6 publisher's CEO isn't taking that for granted: "We don't claim success until it occurs"
Latest in Action
Former Xbox boss says GTA: San Andreas and its infamously NSFW Hot Coffee minigame "signified a maturing of the industry" and put games "on par with movies and music"
Death Stranding 2 PS5 screenshot
Death Stranding 2 pre-orders are estimated to go live this month, and will reportedly include a $230 collector's edition that I pray doesn't come with another creepy baby statue
Assassin's Creed Shadows Claws of Awaji expansion Naoe and Yasuke in Awaji forest
Assassin's Creed Shadows roadmap, DLC and future content
Grand Theft Auto 3
A GTA streamer is trying to beat every single 3D entry without dying, and in 33 hours he's made it as far as San Andreas but keeps getting caught in Vice City purgatory
The Last of Us 2
Naughty Dog has done it: it's remastered the PS5 controller with a Last of Us-themed DualSense announcement 24 hours after Neil Druckmann dashed our hopes for The Last of Us 3
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows reverses roles to show off Naoe's combat and Yasuke's stealth, and I'm suddenly sold on playing Yasuke like a clumsy Snake in Metal Gear Solid 3
Latest in News
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
Charlie Cox as Matt Murdock in Daredevil: Born Again
Daredevil fans are wondering if Born Again season 2 will set up a darker comic book arc for Matt Murdock
Theo James as Hal in Osgood Perkins' The Monkey
It might only be March, but Stephen King adaptation The Monkey is now the highest grossing horror movie of 2025
Balatro screenshot showing an assortment of card packs
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one