Who is the Gotham Knights best character to pick
Find out the best character in Gotham Knights to match your playstyle
Picking the Gotham Knights best character will largely depend on personal factors, as the superhero that's most suitable for you will be the one whose abilities most closely align with you own playstyle. Depending on whether you prefer using gadgets and technology to your advantage, sneaking around in the shadows, providing support to your co-op partner, or engaging in some good old-fashioned fisticuffs, there will be a hero in Gotham Knights that's right for you. To help make that decision, I've laid out the main benefits for each of the available characters – this includes their Knighthood traversal ability which you'll be getting plenty of use out of in order to travel around Gotham City, so you can select the best Gotham Knights character for you.
If we had to pick a single Gotham Knights best character, we'd go with Batgirl as her moveset will be the most familiar and is the easiest to pick up, plus her gadgets and hacking skills mean you can cause distractions and deal damage from a distance while also remaining undetected by your enemies. Remember, you can change characters in Gotham Knights whenever you're back at the Belfry, so you're not tied into any decisions and can experiment to determine who works best for you.
Gotham Knights - Batgirl
Best for: Newer players, Hackers
Batgirl is an excellent starting character to pick, especially if you're not familiar with type of combat you'll experience in the game, as early Abilities you can acquire will increase your base health and allow you to revive yourself once per encounter if your health is depleted. Batgirl's main area of expertise is hacking, with Abilities available that can disable cameras and other devices through AR mode, overcharge enemies' weapons to electrocute them, and even explode electrical panels or turn turrets against their users.
Batgirl's Knighthood traversal ability is gliding on a Cape, which is as close to the original Batman's mode of transport as you're going to get. You can use this to fly large distances across the city, especially if you launch yourself from one of the higher vantage points.
Gotham Knights - Robin
Best for: Stealth
Robin is an excellent choice of character if you prefer to take a sneaky approach to combat, instead of storming in hot. After unlocking the Ability to move around silently while running, you can acquire Turnabout Takedown that allows you to perform Takedowns and Stealth Strikes on large enemies, which can give you a huge advantage when it comes to fighting a group of foes. Robin is also the only character who can perform Batman's classic Vantage Hanging Takedown move, where you dive down to grab and suspend an enemy from a vantage point. Later Abilities allow Robin to disappear completely for a brief time, allowing you to infiltrate areas or escape danger.
Robin has the most unusual Knighthood traversal ability of the Batman Family, unlocking the Slideways teleport system from the Justice League satellite. This pulls you out to an aerial view of Gotham City when activated, allowing you to move a reticule around and select where you want to beam yourself to, and although it looks cool this does have a time limit and short range so isn't practical for travelling larger distances.
Gotham Knights - Nightwing
Best for: Co-op
Nightwing does have some great moves, but what sets him apart from the other heroes is how he improves with allies. Unlocking the initial Family Ties Ability not only increases Nightwing's defense and resistance stats, but working with other members of the Batman Family also gives additional boosts to Melee damage (Batgirl), Ranged damage (Red Hood), and Stealth damage (Robin). Nightwing's acrobatics provide cover across a wide area, and the later Revive Darts Ability can be used once per Night Patrol to bring back a downed ally from distance, so if you're playing co-operatively it's definitely worth one of you picking them.
Nightwing also has the most useful Knighthood traversal ability, in the form of the Flying Trapeze. This is a rocket-powered glider which you can fly for as far as you like, even across the water between islands, and although it's not the fastest gadget in this category the freedom of movement it offers is unparalleled.
Gotham Knights - Red Hood
Best for: Brawling
Red Hood as a character is pretty much the antithesis of stealth, and although he is capable of doing some forms of silent takedown his moveset in that area is limited and is much more suited to going into with guns blazing to deal significant ranged damage. The Human Bomb Ability provides a significant advantage by strapping a concussion mine to a grabbed enemy, which can then be shot to detonate it, and with enough upgrades a further six mines are dropped on explosion to help clear out crowds. The Large Grab Ability available in the same upgrade tree also lets you perform grab moves on large enemies, which can make defeating them significantly easier.
Red Hood's Knighthood traversal ability is another unusual one, as with Mystical Leap he can hop through the air on spirit platforms. Thanks to the large bounds he takes this method of transport is pretty fast, though you will gradually lose height as you travel so at some point you'll need to start grappling to gain altitude again and continue your journey.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 600 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.