God of War II review

Slice the ancient world wide open in this beautifully destructive monster-stomp

12DOVE Verdict

Pros

  • +

    Sublimely visceral action

  • +

    Breathtakingly gigantic stages

  • +

    Lots of familiar faces to stab

Cons

  • -

    Needless secondary weapons

  • -

    Cliffhanger ending

  • -

    Kratos is an asshole

Why you can trust 12DOVE Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Playing as an antihero in a videogame is nothing new, but 2005's God of War was, for many, the first time they'd been asked to play an outright villain. Protagonist Kratos never made the “right” decisions, always disposing of his enemies in the cruelest ways imaginable and murdering anyone who wasn't of immediate use to him. Still, he turned out to be one of the most compelling characters we'd ever played as, so we couldn't help rooting for him as he went from being a tormented madman to being a tormented madman who was also the Greek god of war.

Of course, it also didn't hurt that the slash 'em-up he starred in was one of the most balls-out fun games on PS2, enabling players to easily and spectacularly carve up legions of nasty-looking monsters with a sublime, superhuman grace. God of War II takes everything that made that experience great and pumps it full of methamphetamine and steroids, with Kratos once again charging headlong into ridiculously dangerous settings to angrily tear apart everything he meets. The action is just as brutally satisfying as before, as Kratos uses Athena's Blades - a whiplike pair of scimitars on chains - to slice dramatic, rage-fueled arcs through hordes of enemies. And this time, there's a whole lot more of it and it rarely lets up for long.

At the same time, the game still manages to strike a perfect balance between furious action, clever environmental puzzles and awesome interactive cinemas (which range from elaborate, usually violent set pieces to simpler, hit-the-buttons-on-cue fatalities), keeping players riveted with a constant stream of new stuff. And it's all driven by a superb story that has Kratos stomping, slashing and leaping through mythological horrors to gain an audience with the three Sisters of Fate.

Playing as an antihero in a videogame is nothing new, but 2005's God of War was, for many, the first time they'd been asked to play an outright villain. Protagonist Kratos never made the “right” decisions, always disposing of his enemies in the cruelest ways imaginable and murdering anyone who wasn't of immediate use to him. Still, he turned out to be one of the most compelling characters we'd ever played as, so we couldn't help rooting for him as he went from being a tormented madman to being a tormented madman who was also the Greek god of war.

Of course, it also didn't hurt that the slash 'em-up he starred in was one of the most balls-out fun games on PS2, enabling players to easily and spectacularly carve up legions of nasty-looking monsters with a sublime, superhuman grace. God of War II takes everything that made that experience great and pumps it full of methamphetamine and steroids, with Kratos once again charging headlong into ridiculously dangerous settings to angrily tear apart everything he meets. The action is just as brutally satisfying as before, as Kratos uses Athena's Blades - a whiplike pair of scimitars on chains - to slice dramatic, rage-fueled arcs through hordes of enemies. And this time, there's a whole lot more of it and it rarely lets up for long.

At the same time, the game still manages to strike a perfect balance between furious action, clever environmental puzzles and awesome interactive cinemas (which range from elaborate, usually violent set pieces to simpler, hit-the-buttons-on-cue fatalities), keeping players riveted with a constant stream of new stuff. And it's all driven by a superb story that has Kratos stomping, slashing and leaping through mythological horrors to gain an audience with the three Sisters of Fate.

More info

GenreAction
DescriptionEviscerate the ancient world once again as Kratos returns for more monster-ripping combat.
Platform"PS2"
US censor rating"Mature"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
Latest in God of War
Cropped cover art for God of War: Ascension, showing Kratos with chains on his arms.
God of War: Ascension's online multiplayer is still kicking almost 12 years on, but its veterans will destroy you on sight: "Everyone who plays this right now is literally a God"
God of War: Ragnarok
God of War actor Chris Judge says it's "absolutely not true" that he teased new content as "you can't tease something you know nothing about"
God of War: Ragnarok
Days after shutting its AAA game studio filled with former God of War and Overwatch talent, Netflix announces a "new initiative" powered by AI
God of War Ragnarok
Netflix reportedly shutters its AAA game studio, dismantling a team of former God of War, Overwatch, Halo, and Gears of War devs
God of War Ragnarok
God of War: Ragnarok, Cyberpunk 2077, and Apex Legends are gloriously ugly in new art from devs joining "Blocktober" trend showing how games come together
God of War: Ragnarok
It took just 2 weeks for God of War: Ragnarok modders to remove over 1,500 lines of "pointless" and "patronizing" dialogue that also irked PS5 players on launch
Latest in Reviews
The pump header of the NZXT Kraken Elite 360 RGB showing a 35 degree cpu
NZXT Kraken Elite 360 RGB review: "Has some solid design points that make installation a lot easier"
Logitech G Pro X TKL Rapid gaming keyboard on a wooden desk with blue lighting
Logitech G Pro X TKL Rapid review: "one of the best value Hall effect gaming keyboards out there"
Millie Bobby Brown and Chris Pratt in The Electric State
The Electric State review: "Although this may be their most visually stunning movie yet, it looks like the Russos are yet to find their footing outside of the MCU"
Doggerland player board
Doggerland review: "A delicate dance of survival and management that doesn't feel weighted toward a single strategy"
Logitech G Pro X Superlight 2 DEX gaming mouse standing upright on a wooden desk
Logitech G Pro X Superlight 2 DEX review: "a force to be reckoned with"
Daredevil: Born Again
Daredevil: Born Again season 1 review: "There have been far worse Marvel projects, but few as disappointing as this"