Ghostwire: Tokyo has been rated in Korea
A release date might not be far off
Tango Gameworks' Ghostwire: Tokyo has been rated in Korea.
As reported by Gematsu in the tweet seen just below, Tango Gameworks' new PS5-exclusive venture has been rated in Korea. Heading over to the official Korean ratings board website, you can see that Ghostwire: Tokyo has been officially rated 15.
Ghostwire: Tokyo has been rated in Korea: https://t.co/fLSQfUfj7XMore info here: https://t.co/HdevFjNVjD pic.twitter.com/vdfb47LPDIJanuary 7, 2022
It's pretty tough to figure out the reasons behind the 15 rating for Ghostwire: Tokyo, given the language barrier. However, according to the symbols depicted on the ratings board website, there appears to be a fair amount of threat directed toward the player character in Ghostwire, which probably shouldn't come as a massive surprise given Tango's new game features ghostly spirits fighting the player.
It's been a relatively long road to Ghostwire's launch, but given that Tango's game has finally been rated, hopefully it won't be long until we hear of a release date. You might recall that Ghostwire: Tokyo was originally slated to launch in the latter half of 2021, but was delayed all the way back in July, with Tango pushing the new game back to launch in early 2022.
It's been nearly five years since The Evil Within 2 launched in 2017, so it's pretty safe to assume Ghostwire has been in development in some capacity for at least that long. Still, Tango appears to already be looking to the future, as studio co-founder Shinji Mikami revealed late in 2021 that The Evil Within 2 game director john Johanas was already working on a new project at the studio.
Head over to our upcoming PS5 games guide for a complete look at everything else coming to Sony's new-gen platform in the future.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.