Why you can trust 12DOVE
Of course, nobody does great arcade conversions any more, because nobody makes great arcade games. Or so we thought until we spent some time with Ghost Squad on Wii and discovered just what an insanely addictive, stupidly satisfying game it really is. The home version is great in a way that few people will ever be good enough to discover in the arcade: infinite continues and the fact that you don’t need coins to play, you can explore it at your leisure and die as much as you need to. Going through all three missions counts as full completion of the game, and you can fail on any of the boss sections or intermediate timed challenges without ruining your chances of seeing the ending.
More info
Genre | Shooter |
Description | If you've ever contemplated dropping a second coin into the original arcade incarnation, you shouldn't hesitate getting the Wii version. |
Platform | "Wii" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including 12DOVE, GamesMaster, and Official Xbox Magazine.
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