Ghost of Tsushima sequel may be hinted at in a recent Sucker Punch job listing

(Image credit: Sucker Punch)

A Sucker Punch job listing has surfaced which could be hinting at a potential Ghost of Tsushima sequel. 

The job posting from Sucker Punch calls for a narrative writer to join its writing team to "help create engaging narrative content for our upcoming projects," with a knowledge of writing character-driven stories within an "AAA open-world game". What stands out the most, though, is that one of the job requirements lists "a desire to write stories set in feudal Japan", with an added plus of "having a knowledge of feudal Japanese history." Both seemingly hint that another Ghost of Tsushima project is in the works. 

Ghost of Tsushima is set in feudal Japan in the late 13th century, so having a knowledge of the time period and a desire to write about it does appear to suggest it's related. The list of tasks the narrative writer would be taking on and the mention of an open-world setting does also fall in line with the Ghost of the Tsushima. Of course, it could either be a direct sequel, or a new project set in the same world. While we have no way of knowing for certain just yet, it does seem quite safe to assume we'll be seeing more Ghost of Tsushima in the future. 

Developer Sucker Punch recently announced that Ghost of Tsushima will be playable at 60fps on the PS5 using the next-gen console's Game Boost feature. The latest 1.1 update for the adventure also went live last week on October 16, bringing in New Game Plus and the Ghost of Tsushima: Legends online co-op mode. While you could already pet foxes, the update has the added bonus of giving you the blessing that is the ability to recruit dogs by petting them.  

Jumping into the adventure yourself? Be sure to check out these helpful Ghost of Tsushima tips.

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.