World of Warcraft devs used to joke about the MMO making $1 million per month - just months before it smashed through $15 million in monthly revenue

World of Warcraft
(Image credit: Blizzard)

When it comes to MMOs, World of Warcraft has been the big name in the market for the best part of two decades. But before it became the gaming juggernaut it is today, expectations for the game were, in relative terms, pretty modest to say the least.

In an interview in Retro Gamer issue 266, former Blizzard and WoW developer Bo Bell spoke about the expectations for the game, with some fairly low numbers on the table before the game's later explosion in popularity. "At the time EverQuest was pulling in something like $500,000 per month," Bo begins. "We said things like we could see WoW easily hitting that, maybe even $800k. Or how about $1,000,000? We had a good laugh about that one, but we all kind of thought maybe it could do that for real."

In today's terms, an MMO making $1m per month is, of course, nothing particularly impressive, but in the wider gaming landscape that WoW launched into, it was certainly nothing to be sniffed at. In that context, it makes WoW's record-smashing rise to the top all the more impressive, with the game's 1 million plus subscribers turning over $15m per month for Blizzard at the start of 2005—mere months after the game launched in November 2004.

Since those early days, WoW has cemented itself as the undisputed king of the MMO market and is now celebrating its 20th anniversary. And while many fans are somewhat negative about the current state of the game, the game continues to have an estimated 7 million plus subscribers. Not too shabby for a game that initially didn't dare to dream beyond a few tens of thousands.

Check out WoW among others on our list of the best MMORPGs to play right now.

CATEGORIES
Alex Raisbeck
Contributor

Alex has written all sorts of things for websites including VideoGamer, PCGamer, PCGamesN and more. He'll play anything from Tekken to Team Fortress 2, but you'll typically find him failing to churn through his backlog because he's too busy playing whatever weird and wonderful indie games have just come out.

Read more
World of Warcraft Classic Fall of the Lich King
Blizzard boss says keeping World of Warcraft players happy for 20 years is so hard because the MMO is filled with "different demographics that only have so much time in their day"
The Trader’s Gilded Brutosaur Mount in World of Warcraft.
World of Warcraft got a $90 dupe of a mount worth $475 around 6 years ago for the MMO's 20th anniversary, and fans reckon Blizzard made at least $15 million off it
Final Fantasy 14: Endwalker
The 10 best MMORPGs to play in 2025
A WoW Classic player chased by a dinosaur in a green forest
Former Ultima Online and Star Wars Galaxies dev says MMOs have "been in a rut for a long time" after World of Warcraft's popularity narrowed down "a much more diverse genre"
WoW Hardcore streamer receives $7k donation on one condition: he has to delete everything he owns
Legacy: Steel & Sorcery
A 13-year WoW veteran formed his own studio to make an RPG that plays like "World PvP: The Game" and feels like a mini MMO channeling "early Blizzard"
Latest in World of Warcraft
WOTLK
Following a high-profile guild quitting WoW Classic Hardcore, Blizzard makes the unprecedented decision to revive MMO characters that die during DDoS attacks "at our sole discretion"
A WoW Classic player chased by a dinosaur in a green forest
"If this is just how it is, then yeah, that's the end": WoW Classic's most famous hardcore guild calls time for now after multiple raiders lose their MMO characters to DDoS attacks
World of Warcraft
My newest MMO hero is World of Warcraft Priest 'Chimneytime,' who got an official "warning" from Blizzard for making too many people get trapped inside chimneys
A purple scholar reads a text in a World of Warcraft library
WoW Classic might be getting a legendary weapon that's been the subject of rumors in the MMO's mainline version for 20 years
Team Liquid clears Chrome King Gallywix
World of Warcraft's latest raid race ends in disappointment after 12 days with a final boss so lackluster the team who won was visibly confused to have beaten it
World of Warcraft Classic Fall of the Lich King
Blizzard boss says keeping World of Warcraft players happy for 20 years is so hard because the MMO is filled with "different demographics that only have so much time in their day"
Latest in News
Everybody's Golf Hot Shots
The surprise theme of today's Nintendo Direct was classic PlayStation franchises getting a comeback without Sony's involvement
Hogwarts Legacy how many spells
Unannounced Hogwarts Legacy DLC reportedly canceled, partly because the studio wasn't sure it'd be worth players' money
Ultimate X-Men #14
Ultimate X-Men #14 pays homage to a classic Wolverine moment as the Shadow King returns
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Ubisoft reaches deal with Tencent to create $4.3 billion mini-Ubisoft subsidiary to "spearhead development" on new Assassin's Creed, Far Cry, and Rainbow Six games
Kaitlyn Dever as Abby in The Last Of Us season 2
The Last of Us showrunner says he isn't worried about fan reaction to season 2: "The best way we could respect our fans and honor them is to not worry about them"
Black Myth: Wukong
English is no longer the biggest language on Steam as Chinese gamers embrace PC gaming even harder after Black Myth: Wukong