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Space Marine 2 developers wanted it to feel like a Xbox 360 throwback shooter, but "didn't know it was that obvious"
By Kaan Serin published
News The Gears of War comparisons finally make sense
Helldivers 2 publisher PlayStation wants to know how much you like the new buffs, with its latest survey gauging what Stratagems and guns you're using the least
By Austin Wood published
news Are you playing Helldivers 2 on a higher difficulty post-buff?
Space Marine 2's creative director sees what you’re doing in Games Workshops, and he approves
By Andrew Brown published
Interview If you were acting out cutscenes in a tabletop shop last week, you may have had an unlikely audience
After admitting Chaos isn't that fun to fight, Space Marine 2 devs make Chaos easier to fight – and tone down Veteran difficulty for a "better single player experience"
By Austin Wood published
news You should run into fewer Chaos enemies in Operations
Space Marine 2's directors had to "fight quite a lot" for one level to be included, as some people thought the game was becoming a "40K fancy dress party"
By Andrew Brown published
Interview Did you recognize some familiar hieroglyphs on Demerium?
Space Marine 2's game director knows Chaos isn't as fun to fight as Tyranids: "I don't think we did a good job in the end, but maybe next time"
By Andrew Brown published
Interview Saber Interactive's Dmitriy Grigorenko admits to falling into the "same trap" that tripped up the first Space Marine game
Helldivers 2 takes a big swing in its Galactic War by letting players choose the home of a "Democracy Space Station" which "could change the course of the war"
By Austin Wood published
news Now that's a Major Order
Space Marine 2 directors on defying trends to find success: "Somebody was willing to take that risk instead of making another battle royale"
By Andrew Brown published
Interview As Space Marine 2 continues to shine, creative director Oliver Hollis-Leick and game director Dmitriy Grigorenko take us through what led to this moment
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