Oops, Helldivers 2 buffed players so hard that they can fly now, and the game's creative lead is pretending he hasn't noticed this amazing bug

Helldivers 2
(Image credit: Arrowhead Game Studios)

Helldivers 2's latest patch has been a hit, with many weapons and Stratagems now significantly more powerful and ready to unleash managed democracy across the universe. However, one addition that didn't make the patch notes was 'the power of flight,' even though that's apparently been introduced anyway. 

As VG247 reports, it's been highlighted on Reddit that, for whatever reason, it's now possible to clumsily wiggle your way through the air without taking damage by simply spamming your emote button. You can seemingly sky walk across the map by doing this – I can only imagine the fear of the Terminids down below looking up to see someone with an enormous arsenal of weapons just floating, menacingly. Makes you wonder if their bug friends might insist that flying Helldivers don't exist and anyone insisting so is spreading propaganda from Super Earth sympathizers.  

Spamming the Emote Key allows you to fly now! from r/Helldivers

Anyway, for the time being, it seems that this is a thing, and word has already reached the ears of creative director Johan Pilestedt. As for what he thinks, well, that's up for debate. Responding in the thread, specifically, to someone joking that "gravity can't get you until you realize you are not on the ground anymore," he simply posts that classic meme GIF of Homer Simpson quietly backing into a bush. It's hard to tell if that's a hint that he's taken note of the bug and that it might not be around for long, or the exact opposite, but I'm guessing most people are hoping for the latter. After all, he recently responded to a totally separate glitch noting that he wasn't sure if it was "worth fixing due to how hilarious it is," so it doesn't seem unlikely that he might be of the same opinion here.

Regardless, there's no denying that this latest update has been incredibly positive for Helldivers 2 – Arrowhead's 60-day action plan to improve the third person shooter is certainly going well so far. There's still more to come, though, and the devs have reiterated that "we are actively listening" to any feedback players have about the patches.

As the first big Helldivers 2 patch of Arrowhead's 60-day plan wins back divers, the shooter's creative director agrees that "nerfing is an unimaginative way of tweaking a game."

Catherine Lewis
News Writer

I'm one of 12DOVE's news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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