Huge Helldivers 2 balance patch nerfs some of the shooter's most popular weapons, including the Quasar Canon

Helldivers 2 weapons
(Image credit: Arrowhead Game Studios)

The latest Helldivers 2 patch is wall to wall nerfs, and no one's particularly happy with the weapon changes.

The latest balance patch for Helldivers 2 went live today, April 29, and it's one beefy update. There are a lot of weapon nerfs in the new patch, including the mega-popular Quasar Canon, Exploding Crossbow, Laser Canon, Eruptor, Sickle, Dominator, and the Guard Dog, in addition to other tweaks, adjustments, and bug fixes.

For example, the Exploding Crossbow now has a smaller explosion and number of magazines, while the Quasar Canon has had its recharge time increased, and the Laser Canon has reduced damage versus a large number of enemies. The Eruptor's explosion damage now drops off faster over its radius, the Sickle has a decreased number of maximum magazines, and the Guard Dog has seen its damage decrease by a huge 30%.

That's a lot of weapon nerfs, and players aren't necessarily pleased. "Oh no, they decreased the amount of democracy I can spread with the Quasar Cannon," responded one Twitter user to the post above. "Literally just nerfs. This is a joke, right?" wrote another user. That's not entirely true - fire damage has been decreased by 15%, for example, and the Blitzer weapon now has increased shots per minute.

Plenty of players are mourning the Quasar Canon, though. The Quasar Canon was a fan-favorite among Helldivers 2 players earlier this month due to its ability to one-shot enemies like Automaton dropships, but players aren't pleased about the five-second increase for the Stratagem weapon's reload time. Yes, the five seconds really can make a huge difference.

Finally, in noteworthy changes, enemy patrol spawns have now increased for when there are less than four players in a squad. The lower the player count, the bigger the change in enemy patrol frequency will be, but four-player squads will effectively be unchanged. That could have major consequences for Helldivers 2 players who choose to go it alone.

In other news, Helldivers 2 devs are adjusting Automaton citizen evac missions "in the near future" because they're "$€@!£X@&! impossible on higher difficulty levels."

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
A Helldiver holding a flag in a promotional image for Helldivers 2.
Helldivers 2's Fallout-grade Ultimatum mini nuke has been nerfed, but maintains its "core identity as a powerhouse" because the devs are "huge fans of big booms booming big"
Helldivers 2 Escalation of Freedom
Helldivers 2's funniest feature was removed last year, but it's finally been reinstated – although it won't save you from certain doom anymore
Helldivers 2 Ultimatum
Helldivers 2's new Fallout-grade mini nuke Ultimatum is a 4,500-damage delete button that's already got the community debating whether it's OP
Helldivers 2
Helldivers 2's Killzone-inspired sniper "could maybe use some tweaking," creative director admits, but "weapons are what weapons are" and "balance doesn't matter"
Helldivers 2
Helldivers 2 CEO praises players for their "brilliant" DSS strategy, but follows up with a grave threat: "J.O.E.L. is out to get you now"
Helldivers 2
Helldivers 2 director says the new Illuminate update is for the most hardcore players: "You can’t match everyone’s needs"
Latest in Third Person Shooter
Helldivers 2 screenshot showing a fully geared/armored diver standing with gun in hand as three jets soar the skies behind him
Arrowhead reveals the Helldivers 2 ideas left on its cutting room floor, from 5-player squads to low-gravity planets and a whole new armor system
Helldivers 2 Ultimatum
Helldivers 2 has a Major Order problem, but the solution isn't simple because "having 100% participation means the MOs will always be won and that introduces other issues"
Marvel Rivals Clone Rumble
Marvel Rivals' new Clone Rumble mode sounds like the kind of absolute chaos multiplayer games need more of
Helldivers 2
Helldivers 2 has an endgame problem, but a developer assures us "things are coming," they just can't say what yet because otherwise our expectations will be too high
Jeff the Land Shark as he appears in Marvel Rivals
"Sounds like a skills issue": Jeff the Shark co-creator says Marvel Rivals players "should get better at the game" if "my boy is beating your ass every night"
Helldivers 2 intro cutscene helldiver thumbs up
Helldivers 2's Galactic War resumes as Arrowhead fixes its broken liberation rates, and High Command insists anyone who saw anything weird "may be suffering from Illuminate mind-influence"
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip