The Ultimate Silent Hill 2 Remake guide and walkthrough for survival
Like the town itself, Silent Hill 2 in 2024 is both very familiar and very different
Every Silent Hill 2 Remake guide curated on this page below can be integral in helping you survive the fog-drenched town, all of which have been meticulously researched and written by GamesRadars+' guides team - even if some of that was written with half an undead nurse hanging off one leg.
Nevertheless, below we've curated all the guides for Bloober Team's 2024 Remake of Silent Hill 2 you'll ever need, and we'll be adding more to this page to keep up with demand, so keep an eye out for those! After all, you never know what monster or strange riddle might catch you out next.
Getting Started
If you're yet to pick up Silent Hill 2 Remake or still firmly within the first couple of hours, here's some fundamentals that'll cover what you need to know first, as well as the first few puzzles and challenges you'll come across as you pass that fog-laden border.
- Want to know how long is the Silent Hill 2 Remake? If you're not certain how much game is ahead of you - whether you're considering it from the "value for money" angle or just wondering how much longer it'll take to reach the end - we've laid the details at the guide attached.
- Some Silent Hill 2 Remake tips will do a lot to keep you alive, as we've collated all the little tricks and bits of advice we wish we knew before playing. Whether it's the nuances of combat, how to spot an enemy sneaking up on you, the way puzzles work or more besides, our tips and tricks will turn you from James Blunderland to somebody with an actual chance of survival.
- Want to find all the Silent Hill 2 Remake maps? With numerous maps scattered around the game, the last thing you want to do is miss any of them - and we can show you where they're all found.
- As everybody in a survival horror game knows, your first priority is better firepower. With that in mind, we've got the location of the optional Silent Hill 2 Remake shotgun here. It's not something you can get immediately, but that doesn't mean you don't want to keep it in mind as you progress - and certainly not something you want to miss out on.
- If you're out for a particular finale, we've got all the Silent Hill 2 Remake endings listed here, and how you can get them yourself!
Once you have these essentials down, it's time to start playing the game properly. Silent Hill 2 starts throwing challenges at you straight away, arranged in the following order.
- James has barely entered the town itself before he needs to find the Silent Hill 2 Remake Auto Parts key, as a locked garage door blocks him from progressing. It's not far away, but people likely are still adjusting to the game at this point, so we've got its location marked here.
- As you enter the town itself, there's a chance to find the Silent Hill 2 Remake Grand Market keypad code, an optional puzzle where you can open up a supermarket in order to get a free stockpile of supplies. At this point you're trying to last with very little to your name, so every little bit helps.
- Much of the early sequence revolves around the Silent Hill 2 Remake jukebox in Neely's Bar, a rickety old music player that needs repairs, a specific vinyl, and a coin to run. Our guide can tell you where to find all of those things.
- A vague descriptor is the only clue you have to locate the Silent Hill 2 Remake greenish-blue car, in which an essential key is found you need to proceed. If you want help locating this specific tealmobile, we can help you find it among the murky backstreets.
Wood Side Apartments
The first major contained area that you can expect to explore are the Wood Side Apartments, abandoned and filled with lurking horrors, not to mention a few tortured souls along the way. Considering the murderous mannequins probably haven't even impacted high rent prices, you can see why.
- The first thing you'll likely discover upon entering Wood Side is the Silent Hill 2 Remake coin cabinet, a strange device that will require three unique coins to operate. Finding these things is no easy task - and a guide for this will do a lot to help you progress.
- Further into Wood Side, you'll likely find the curious Silent Hill 2 Remake Golden Apple, a model fruit that serves no clear purpose on first inspection. In fact, the Apple is a very peculiar key for a very peculiar lock - and our guide will explain how it works.
- Behind the locked door opened by the Golden Apple, you'll find a safe and all sorts of strange markings on the walls. Working out the Silent Hill 2 Remake Wood Side safe code is a confusing little puzzle based on numbers, graffiti and more besides - and we've got the solution for you.
- If you've found - or want to find - the Silent Hill 2 Remake courtyard key, that's a step that can cause a lot of aggravation, as finding the little key is something that can throw off a lot of players. We can show you where it's hiding, and where it needs to be used.
Blue Creek Apartments
Progress through Wood Side and James will transition into the decidedly darker - and nastier - Blue Creek Apartments in the Other World, where new challenges, puzzles and perils start coming at you thick and fast.
- The big challenge that connects everything in Blue Creek is the Silent Hill 2 Remake clock puzzle - a grandfather clock with missing hands and a poem riddle that seemingly has no meaning at first glance. However, this is an important puzzle, and one that will carry you through the area and beyond.
- Finding the first of the three hands for the clock requires you to solve the Silent Hill 2 Remake radio puzzle, where an old-fashioned radio is hanging from the ceiling in chains. Breaking it out requires finding valves, the locations of which we've got laid out at the attached page.
- Finding the second hand for the grandfather clock is easy, but after getting it you'll be cut off from getting back. Finding a new route means solving the Silent Hill 2 Remake seesaw puzzle, and finding a way to balance a pigeon and a swan. No, really.
- The final of the clock hands - and major puzzles in Blue Creek - is the Silent Hill 2 Remake moth puzzle, where a combination lock relates to various pinned moths and symbols carved into the wall. Decoding this puzzle is your last brain-teaser before you can leave the Blue Creek Apartments…
- … But not your last challenge, as the final entrance is cut off with the Silent Hill 2 Remake Pyramid Head boss fight. Seen from a distance up until now, ol' geometry face finally decides he's had enough of James, and players will need to be careful if they want to survive this particular encounter and finally leave the apartments for good.
Brookhaven Hospital
After escaping the apartments, you have a little time to explore the streets of Silent Hill and Rosewater Park before progressing - and meet a new friend along the way. There's a couple of significant challenges along the way that are worth keeping in mind.
- The Silent Hill 2 Remake Garage Jack is an optional locked-off area you'll encounter on the other side of the park, and while you don't have to find the lever that'll open it, it's definitely worth getting the resources and collectibles inside. We can show you where it's hiding - and, if you missed your chance, how you can reopen it later.
- Far less optional is the Silent Hill 2 Remake motel safe code. Getting through the motel is a mandatory step on your path through the game, and a locked gate cuts off your route through the suburban gardens beyond. Opening the safe will get you the gate key - and the code isn't too far away, if you know where to look.
After a scene in a strip club where James declines to go full Magic Mike, you'll find yourself entering Brookhaven Hospital to try and save a little girl - an area that's deadlier than any before it.
- Enter the hospital, and your first priority is finding a way to pop the lockbox with the key inside - and that means working out the Silent Hill 2 Remake hospital padlock code. The code itself is based on photos in the lobby, and a decoding note left behind by one of the nurses. It's the last beneficial thing you can expect from them.
- After going down to the basement, you need to find the Silent Hill 2 Remake hospital generator and refuel it to get the elevators going, which will allow you access to the second floor. The basement can be a little labyrinthine and very dark, so our guide will highlight where to find fuel and a means to transport it.
- Up on 2F, you'll find the hand in the Silent Hill 2 Remake Director's Office, a stone appendage with a key gripped in its fingers. Getting it back won't be easy; like the clock or coin cabinet, this is a big puzzle that will carry you across the whole of Brookhaven.
- Not far from this stone hand is the Silent Hill 2 Remake Nurses' Office, locked off by keypad and no obvious code. In fact, that's written down on the lower floors… Well, sort of. We'll explain how it works and where you can find the information at our dedicated page.
- If you found the shotgun nearby, you probably also found the Silent Hill 2 Remake Bent Needle, stuck in the back of a teddy bear. The purpose of this object is hardly clear (especially when Silent Hill 2 certainly doesn't seem short on sharp objects), but we'll explain how it's used and the reward you can get with it.
- Up on the third floor of Brookhaven you can find the Silent Hill 2 Remake hospital combination lock and X-Ray puzzle, where James can arrange X-Rays on a board to try and reveal some key information. If you're struggling to work it out, we can show you how it's solved - and how you're probably missing some pieces of that puzzle you didn't know about.
- Once you find the three bracelets and manage to open the hand, you'll finally be able to crack open the Silent Hill 2 Remake Director's Office Safe, though even this isn't easy, as there's ancient books, strange symbols, and a puzzle about a lion to solve before you do - all of which we can help you with.
Our Review
If you want something that goes a little deeper than guides, our Silent Hill 2 Remake review is right here, where we discuss the pros and cons of Bloober Team's recreation of the iconic survival horror, how it holds up, and what it looks like in the context of 2024's horror landscape. "Satisfying is probably not the first word you were expecting to sum up a game famous for murder nurses and sexually repressed purgatory, but it's the best way to describe my experience"
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
- Jasmine Gould-WilsonStaff Writer, 12DOVE
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