Super Mario 64 speedrunners thought a trick that requires landing on a spot "the width of a red blood cell" was virtually impossible - now it's been done blindfolded

Super Mario 64
(Image credit: Nintendo/Bubzia)

Super Mario 64 speedrunners have broken the classic N64 platformer in what seems like every way imaginable - yet they still keep coming up with new tricks. In 2024, a new glitch was discovered that could save a second or two, but this trick was so precise it was considered effectively impossible for human runners. Cut to February 2025 and legendary speedrunner Bubzia has now done it in real time - while blindfolded.

The first star in Hazy Maze Cave, the game's sixth course, requires you to navigate through most of the level and ride the dinosaur Dorries back up to an island floating in an underground lake. As it turns out, this cavern is directly underneath a conspicuously placed sign in the course's starting area, and in April 2024, tool-assisted speedrunner Alexpalix1 built a TAS that let Mario use that sign to get a double wall push and clip past the wall and fall all the way into the cavern below - a significantly faster way of reaching the star.

The problem is that this trick is so precise it would be effectively impossible for a speedrunner to do it in real time. "In order to get a double wall push here," fellow speedrunner Krithalith explained in a video breaking down the trick, "Mario has to hit the seam between the two wall triangles of the left wall of the sign. This is floating-point perfect. If you pick a random Y value along this seam, there's a 1 in 135 chance that there exists a single Z floating point value that will allow you to get the double wall push."

Things really get intense here when you consider how small those Z values are. "A single Z unit here is 1/2048th of a unit," Krithalith continued. "In real life, this would translate to roughly the width of a red blood cell. This means that if you try to completely YOLO this strat, the odds of success can be calculated to be somewhere in the range of 1 in 1 million to 1 in 10 million. Clearly, it will not be possible to find a setup for this strat that is even remotely reasonable."

Krithalith went on to explain that there is, in fact, a setup that makes doing this trick reasonable - though certainly not easy. But the trick was done in real time as far back as June 2024, and over the course of the past several months, better and better setups have been discovered making it more and more reasonable for speedrunner to attempt the trick in full-length runs.

Blindfolded speedrunning specialist Bubzia comes into the story alongside the most recently discovered setup. "It reduces this infinitely precise trick into only two frame-perfect inputs," Bubzia explains in a new video. "First you have to run into the sign to get a straight angle, then you crouch and Mario cam, and hold down the stick for exactly six frames. You can make easily distinguishable visual cues, or even pause buffer it, similar to carpetless setups. From here, you can simply jump, change the camera again, and pause one frame after being airborne. With this, the setup is guaranteed to work."

This NEW Mario 64 Discovery Changed My Life - YouTube This NEW Mario 64 Discovery Changed My Life - YouTube
Watch On

Of course, simply doing the trick in real time wasn't enough for Bubzia. He needed to do it blindfolded. The irony is that, with the setup that the community had discovered, getting the clip was the easy part while blindfolded - the tough part was correctly angling Mario to get the star once he landed in the lake. Nonetheless, he managed it, and did so several times over the course of a day's streaming, breaking his own blindfolded record on the star multiple times.

Over the course of less than a year, the Super Mario 64 speedrunning community discovered a seemingly impossible, TAS-only trick, collaborated to make it viable for real-time runners, and got the whole thing so consistent that it can even be done blindfolded. "Visual Speedrunners have NO excuse anymore," Bubzia jokes on Bluesky.

Bubzia gets near world record pace in blindfolded Super Mario 64, doesn't realize the run's been invalidated by a broken webcam until it's already over.

CATEGORIES
Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

Read more
Super Mario 64
A week after suffering webcam tragedy, blindfolded Super Mario 64 speedrunner casually breaks 3 world records in 4 days: "Another day in the office, another world record"
Super Mario 64
Blindfolded Super Mario 64 speedrunner declares "70 Star is DEAD" after he "absolutely obliterated" his old record
Super Mario 64
Blindfolded Super Mario 64 speedrunner gets near world record pace, doesn't realize the run's been invalidated by a broken webcam until it's already over
Super Mario 64
Behold, Super Mario 64 speedrunners can do "an absurdly lengthy and precise series" of 41 button presses to make Mario stand underwater: "This has no known practical purpose"
Super Mario 64 log drift
Behold, a Super Mario 64 player discovered that a 34-frame loop repeated 2.8 million times over 36 days can make a log drift through a cliff: "This has no currently known purpose"
Super Mario Bros.
It took 490 days, but the Super Mario Bros speedrun world record is now 4 frames better – and just 18 frames away from literal perfection
Latest in Super Mario
Super Mario 64
Blindfolded Super Mario 64 speedrunner declares "70 Star is DEAD" after he "absolutely obliterated" his old record
Mario odyssey screenshot showing mario standing with sentient forks
8 years later, Super Mario Odyssey players are still getting awed by the discovery that you can destroy metal crates by turning into a bird and pecking them 200 times
Image of the Nintendo Switch box art for Princess Peach Showtime, Ys X Nordics, Unicorn Overlord and Super Mario Jamboree on a GamesRadar pink background.
Mario Day's colossal savings on these games is enough to make me forget about the Switch 2 for now
Super Mario 64
A week after suffering webcam tragedy, blindfolded Super Mario 64 speedrunner casually breaks 3 world records in 4 days: "Another day in the office, another world record"
Super Mario 64
Super Mario 64 speedrunners thought a trick that requires landing on a spot "the width of a red blood cell" was virtually impossible - now it's been done blindfolded
Super Mario 64
Behold, Super Mario 64 speedrunners can do "an absurdly lengthy and precise series" of 41 button presses to make Mario stand underwater: "This has no known practical purpose"
Latest in News
Lunar Remastered Collection
"Will today’s players still enjoy a game from 30 years ago?": JRPG icon Kei Shigema says he was thrilled to see Lunar getting a remaster even if he's not involved himself
Nick Offerman as Bill and Murray Bartlett as Frank in The Last of Us episode 3
The Last of Us season 2 showrunners tease a "gorgeous" episode akin to season 1’s Emmy-nominated Bill and Frank story: "Just you wait"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
CD Projekt boss says "cutting-edge single-player games" – you know, like The Witcher 4 and Cyberpunk 2 – will "continue to enjoy great popularity" despite industry shifts
Cyberpunk 2077
Despite releasing exactly zero new games, CD Projekt bagged $120 million in profit for 2024 – the Witcher and Cyberpunk studio's third-best result ever
Muse
Daredevil: Born Again midseason trailer teases Matt Murdock’s violent fight with Muse, including a gory scene straight from the comics
Batman looking over the city during Batman: Arkham City, one of the best PS3 games.
The PS2 Batman Begins game was considered such a "disaster" that Christopher Nolan turned down a Dark Knight-inspired game