Just when I think I've hit the peak of Steam Next Fest, I find this cozy cafe management sim with cute critters and strong Animal Crossing energy which is also hitting Switch
Critter Cafe is my new obsession
There are a few days left of the Steam Next Fest, and there's one demo I'd recommend trying above all so far: Critter Cafe, a charming little life sim with some seriously cozy vibes and irresistibly cute creatures to collect.
Sumo Digital is cooking up an absolutely adorable game, and I got to play it early thanks to its new demo. I had no idea it would hook me so quickly, but just two minutes in and its wholesome Animal Crossing-esque flair had my full attention. The character creator, which I admittedly spent far too long in, was the first part of the sim to snag my heart with trendy accessories, chibi features, and vibrant colors.
I eventually created a whimsical anime-style version of myself and settled on a lovely dress I only wish I could wear in real life. From there, I was tasked with decorating my cafe with everything from bookshelves to cat trees. I definitely overdid this bit, but boy did I enjoy it. It felt like I was back in New Horizons, doing up each of Tom Nook's overpriced room expansions in my house - and as usual, I made everything as pink as I possibly could.
After decorating every nook and cranny of my new cafe, it was time to get to work - and this part got surprisingly stressful considering how cozy the game is otherwise. It was almost reminiscent of PlateUp! in a way, with all of the running back and forth from increasingly impatient customers to the kitchen, but I'd be lying if I said it wasn't fun. The chaos of it all was a welcome rift in the relaxing gameplay loop, and it kept me more engaged.
The minigames available during my shift as a virtual cafe worker were brilliant, too. From the rhythm game-aligned latte art to the timed cake slicing, I was reminded of another iconic Nintendo series: WarioWare. The excitement didn't end after my cafe closed, either. It was then time for what's likely my favorite part of Critter Cafe: capturing the titular critters and caring for them. Collecting creatures isn't like what I was used to in Pokemon, though.
In Critter Cafe, you don't walk up to an animal you want and throw a ball at it. Instead, you open a portal and complete a sequence of brain-tickling puzzles to reach the critter before rescuing it. Once you've secured a creature, you'll have to care for it in a pasture-like portion of the map dubbed the "habitat" until it trusts you enough to help out around the cafe. It's a system I've never quite seen before, and I honestly love how it plays out.
After playing Critter Cafe for a short period, I'd recommend a quick playthrough of the demo while Valve's seasonal Steam Next Fest is still underway - especially to fans of cozier games. The cafe management is chaotic but genuinely fun, the customization is top-tier, the creature collecting feels unique in its integration of puzzle mechanics, and the whole sim deliver an enchanting energy I won't soon forget. The full game is coming to PC and Switch next month.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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