Baldur's Gate 3 director isn't giving advice to whoever makes Baldur's Gate 4, but he did have one thing to say: "They have to do their own thing"

Baldur's Gate 3
(Image credit: Larian Studios)

Baldur's Gate 3's director isn't giving the development team for the next game in the RPG series any advice - he says "they have to do their own thing" instead.

12DOVE recently spoke to Baldur's Gate 3 director Swen Vincke at the Digital Dragons conference in Poland, and asked the game director and Larian studio head if he had any advice for the team making Baldur's Gate 4. This follows from Larian saying it was done with the RPG series after Baldur's Gate 3, and would instead be an entirely new game for its next project.

"It's gonna be up to them. I mean, they have to do their own thing, right," Vincke said when asked if he had any advice for the team making the eventual Baldur's Gate 4. "So I'm not going to poison the well, for them to have to take advice. So I look forward to seeing what they're gonna do with it. I honestly, I there's so many things that you could do. So they have a realm of possibility waiting for them."

Elsewhere earlier today, Larian announced the opening of a new studio in Warsaw, Poland, to help the developer make two "very ambitious new RPGs." When asked for further details about the two new games, Vincke only said that Larian was "still figuring things out," but that neither game would be "small," which probably isn't a surprise from the developer of Baldur's Gate 3.

For Vincke, though, the scale of a game depends on what it needs. "The scale of [Baldur's Gate 3] was really what the game needed, at least the way that we were making it," Vincke said, adding that he hopes the next two games don't "explode" in size in the same way, "because otherwise we're all gonna die." Here's hoping it doesn't come to that.

Baldur's Gate 3 director bragged it could be the "RPG of the decade" during development - then immediately regretted it.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

With contributions from
Read more
Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face
As the "incredible journey" to Baldur's Gate 3 wraps up, Larian Studios has its "full attention" on its next RPG: "The story ain't over yet"
Baldur's Gate 3 companion Shadowheart, a young woman with braided black hair and plated armor, smirking while glancing to the side
Baldur's Gate 3's Swen Vincke, feeling all "nostalgic," teases the "the story ain't over" for Larian Studios' "incredible journey"
Disco Elysium
Baldur's Gate 3 Karlach actor hits out at RPG devs trying to recruit them for their Disco Elysium successors: "Miss me with that casting call"
The key art for Baldur's Gate 3 showing dragons and the Nautilus, with Karlach standing in the foreground, weapon in hand
The Making of Baldur's Gate 3: "We really wanted to make it so that even if you don't know D&D or Baldur's Gate, you would still have exciting choices as a player"
Baldur's Gate 3
Baldur's Gate 3 boss Swen Vincke calls out industry layoffs, "short-sighted" decisions, "arbitrary sales targets," and more in his latest Game Awards speech: "Change is coming"
Dragon Age: The Veilguard reveal trailer screenshot showing Lace Harding, a dwarven woman with long red hair and a freckled face
Legendary Dragon Age writer looks to Baldur's Gate 3 devs while giving EA advice after The Veilguard: "Follow Larian's lead and double down on that"
Latest in RPG
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Mass Effect 3
BioWare lead proves he's onto us while celebrating Mass Effect 3's birthday, clarifying that's all he's doing so that "nobody can say I purposefully teased them"
Avowed screenshot of dwarven companion Marius who wears a bow at his back
I'm obsessed with Avowed's made-up curse words, which have a surprisingly practical purpose in the world of Eora
Avowed
Avowed has a Skyrim Easter egg that pokes fun at the RPG's most memed about companion NPC
Latest in News
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
Charlie Cox as Matt Murdock in Daredevil: Born Again
Daredevil fans are wondering if Born Again season 2 will set up a darker comic book arc for Matt Murdock
Theo James as Hal in Osgood Perkins' The Monkey
It might only be March, but Stephen King adaptation The Monkey is now the highest grossing horror movie of 2025
Balatro screenshot showing an assortment of card packs
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one