I just watched the first 10 seconds of this indie roguelike’s trailer, and it's not even trying to be subtle about being an unlicensed 40K game
Wearing its inspirations on its sleeve

Do you love FTL: Faster Than Light? What about Warhammer: 40,000? Well, combine those two things and you get Void War, a pixelated space-faring roguelike that's very heavily leaning into its inspirations.
I absolutely adore FTL. It's my Steam game with the most hours pumped into it by far. It never got a sequel though. Instead, developer Subset Games moved onto Into The Breach, which is still good, but it just doesn't give me the same je ne sais quois. I played the free Void War demo and am happy to report back it's basically just FTL with a Warhammer 40K vibe.
Now, it might not be quite as good as FTL, but that still makes it a pretty fun game to play. Just like FTL, Void War sees you taking your ship through various space nodes and fighting a galactic war. There are subsystems that you have to assign power to, various weapons you can equip to your ship, and each node you visit has a random event. It could be good, like some free scrap you can use to upgrade your reactor, or bad, like an ambush.
Unfortunately, Void War doesn't have some of the quality of life features FTL does, like clearly displayed shortcuts for assigning subsystem power, and it's also a lot easier than FTL ever was.
Where the Warhammer 40K comparison comes in is with the story and overall aesthetic of the game. While the HUD and gameplay are essentially copies of FTL, the whole vibe of the game is decidedly Warhammer. There's a dying Imperial empire, a fallen God-King, and several cults that exist throughout the star systems. If you think that sounds like Warhammer's Imperium, God-Emperor, and cults of the Chaos Gods, you'd be right.
There are also mechanical units called Husks, which are "crudely built servants made of flesh and steel," whose "brainstem has been surgically altered for reliability and ease of maintenance." These are just Servitors from 40K. The spaceships you pilot are also described as ancient, just like all the Imperium's technology. It's all dripping with that grim-dark sci-fi style.
All in all, it's a decent little game, and I'm excited for the full thing to come out in Q2 of 2025 – that's sometime between April and June. It may not be quite as good, but Void War feels like the closest thing we'll ever get to an FTL sequel. Check it out on Steam, right here.
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I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.
- Will SawyerGuides Writer
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