Red Dead Redemption 2's very own Arthur Morgan says he wishes that he could work with "genius" Metal Gear mastermind Hideo Kojima

Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him
(Image credit: Rockstar Games)

Red Dead Redemption 2 voice actor Roger Clark reveals that if he could, he would work with renowned developer Hideo Kojima - the legend behind smash-hit titles like Death Stranding and Metal Gear.

Clark's voice is undoubtedly iconic, serving as protagonist Arthur Morgan's own in Rockstar Games' 2018 Red Dead sequel, and it's not all that surprising to learn that the actor would be interested in collaborating with Kojima. Speaking in a recent post, he declares that "Kojima is a genius" and admits "[I] wish I could work with him." It'd certainly be a powerful duo in my opinion - and I'm not the only one who thinks so.

"Manifesting this for you," reads a hopeful comment under Clark's post. "Don’t we all wish that," jokes another. Various replies also feature fans tagging Kojima's official account in the thread to try and grab the creator's attention. "Make it happen," writes one to the Metal Gear mastermind, "please." Elsewhere, somebody states that if the two did collaborate, the product "already would be the game of the year."

As far as wild collabs and possibilities go, the two teaming up wouldn't be all that out there - after all, Kojima's upcoming ever-mysterious horror project OD he calls "a bit risky" and "a game like no other" is the result of his work alongside comedian and filmmaker Jordan Peele. Plus, it seems that Clark's post has indeed caught Kojima's eye - he has since left a response himself with a heart and prayer emoji.

This cozy cowboy-themed life sim looks like Red Dead Redemption meets Stardew Valley, with a debut trailer that features Arthur Morgan himself

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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