I'm a lifelong Pokemon fan who never clicked with the card game, but after a bit of Pokemon TCG Pocket I understand the battle system better than ever

Pikachu EX card art from Pokemon TCG Pocket, surrounded by a Gamescom 2024 preview border.
(Image credit: The Pokemon Company)

Pokemon Trading Card Game Pocket – the mobile version of Pokemon's hit physical card game – is almost here. From my hands-on time with the game, it looks like it's managed to strike a solid balance between appealing to card collectors and battlers alike, all while maintaining what makes the TCG special. 

At its core, TCG Pocket's concept is simple: open and collect digital booster packs of Pokemon cards to build a collection to lovingly admire, and use them to battle against opponents in the 1v1 card game, which itself has been streamlined to suit the mobile app. Each day, players can open two booster packs (each containing five cards) for free, while those willing to splash their cash can get their hands on extras (but more on that later). 

Right from the get-go, TCG Pocket throws you into the thrill of opening packs, and it's immediately apparent that the developers have captured the small details you'd see in the physical card game to make opening the digital packs just as exciting. General manager at Creatures Inc., Ryo Tsujikawa, tells me (via interpreter) that the team "really prioritized on that sensation of opening the pack, that feeling of 'I wonder what kind of Pokemon I'm gonna get,'" and that certainly comes through in the delivery. 

Something old, something new

Pokemon TCG Pocket card art of an Articuno EX, flying against a stormy sky.

(Image credit: The Pokemon Company)

From drawing a line over the top of the packs to tear them open, to being able to admire the sparkly cards by moving them around as if you're holding them to the light, a lot of love for the card game has clearly gone into TCG Pocket. I got lucky right away with a stunning full-art Golbat card, and even in a digital format, seeing a rare card appear in your hand is enough to make anyone giddy. 

While a mobile game could never hope to replicate that same rustle in your hands as you open a pack, or the distinctive smell of the cards themselves, it really does feel like the next best thing – preserving that "real feel" that Tsujikawa says the devs were aiming for – and I found myself opening packs with just as much fervor as I would in real life. There's also the added level of excitement for the new Immersive Cards, TCG Pocket-exclusive additions that are animated, and take you within the illustration to show a wider view of the world shown on the surface. As art director Satoru Nagaya explains (via translator), this is something that, by virtue of the format, "the physical cards can't offer," and an idea that ultimately arose after the team said, "'OK, let's try something new.'"

Collections can be boosted even further thanks to the community, too, with a special feature called 'Wonder Pick.' With stamina that you accumulate over time, you can scroll through a list of packs that have recently been opened by other players, and choose one to get a random card from (without actually stealing it from the player, of course). And yes, this can be used to get rare cards, too – I got my hands on a full-art Squirtle card thanks to my own lucky Wonder Pick during the session, and even if there's no guarantee that you'll get the card you're hoping for, it's a fantastic way to give players a greater chance of collecting something they really want.

Keeping it simple

Pokemon TCG Pocket card art of a Mewtwo EX, with the legendary Pokemon raising its hand forward.

(Image credit: The Pokemon Company)

As mentioned above, though, it's not all about collecting the cards. Try as I might, I've never been able to get into the Pokemon card game like I have the video games, but I can fully see myself sinking hours into TCG Pocket's simplified format. Each player wields a 20-card deck (a third of the size of a deck in the physical game), and rather than competing to be the first to earn six prize cards, it's first to three points – you earn one when you knock out one of your opponent's Pokemon, or two if you knock out a powerful EX card. Within 30 minutes of loading up the app for the first time, some hands-on tutorials concisely covered everything I needed to know about the quicker format, which was much appreciated given how rusty I was with the standard rules. 

Combined with the fact that you don't need to spend any money at all to play TCG Pocket, all of this combines into a package that makes the mobile game feel very approachable. Tsujikawa explains that rather than just aiming for an audience consisting entirely of existing TCG fans or newcomers, the team was hoping to pick up on those who "wanted to go into TCG but were a bit intimidated, or people who stepped into TCG but were kind of like, 'OK, this is a bit difficult,'" and coming away from my hands-on experience, I can see this being the case.

Pokemon(itization)

Pokemon TCG Pocket card art of an Eevee reaching towards three evolutionary stones.

(Image credit: The Pokemon Company)

Of course, while it is free-to-play, there's still an optional level of monetization in TCG Pocket. Players can open a third pack of cards every day by subscribing to the monthly Premium Pass subscription service for $9.99 a month (which also gives access to 'Premium Missions' to unlock extra cosmetics). Other than that, they can also spend Pack Hourglasses to reduce the time needed to open a pack by an hour, or Poke Gold to reduce it by two hours, with the smallest pack of the latter costing $0.99 (this currency can also be spent on in-game accessories). Whether you consider these costs worth it is, of course, entirely up to you, although optimistically it feels like free-to-play fans won't feel punished for not spending money on the game. After all, two packs of cards a day will still build up a collection pretty fast, especially with the extra Wonder Pick cards.

Coming away from my hands-on session, I can definitely see TCG Pocket being a mainstay on my phone as soon as it's out. With new cards available to open every 12 hours, there's always going to be a reason to log in frequently, and I'm excited to see how deep the streamlined battle system goes, too. Now though, I'm just hoping I'll be as lucky with the cards I get when the game launches. 


12DOVE was in Cologne playing the most anticipated new games of 2024, and speaking to the developers bringing them to life. For more of our hands-on previews and exclusive interviews, visit the Gamescom 2024 coverage hub.

Catherine Lewis
News Writer

I'm one of 12DOVE's news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

Read more
Dragonite Variant card in Pokemon TCG Pocket
Pokemon TCG Pocket players are furious at the new trading system: "They should probably remove 'Trading Card Game' from the title screen"
Pokemon The Card Game Pocket Arceus EX
Pokemon TCG Pocket is finally getting ranked matches along with a special event, and a new set of cards adding God itself to the gacha
Artwork for the Mew ex card introduced in Pokemon TCG Pocket's Mythical Island expansion.
Move over, Mewtwo – Pokemon TCG Pocket is getting new cards next week in a fresh expansion, with a powerful Mew card that looks like it's going to dominate battles
Pokemon TCG Pocket Space-Time Smackdown expansion
Pokemon TCG Pocket Space-Time Smackdown release date and details
Pokemon TCG Pocket Mythical Island promo images
Everything revealed about the Pokemon TCG Pocket Mythical Island expansion
Pokemon TCG Pocket Triumphant Light
Pokemon TCG Pocket Triumphant Light expansion release date and all details revealed so far
Latest in Pokemon
Pokemon Legends Z-A screenshot showing Mega Charizard
Pokemon Legends Z-A's visuals aren't "great" say former Nintendo marketing leads, but hope Switch 2 could allow GameFreak to "go back to the drawing board" and add more detail to future RPGs
Pokemon Legends: Z-A screenshot
Pokemon Legends: Z-A looks to finally bring my anime-inspired dreams of truly active combat to life
Zoomed in art of the Sudowoodo illustration rare card in Pokemon TCG Pocket.
Pokemon's literal god of the universe is almost unstoppable in TCG Pocket – the only thing that can save us is a smiley tree and a concussed dinosaur
Charizard in the Pokemon anime.
Pokemon fans prove they'll buy anything as a Cheeto shaped like a Charizard sells for almost $90k
The player character in Pokemon Legends: Z-A looks at the three starter Pokemon, Totodile, Tepig, and Chikorita.
Pokemon Legends: Z-A's starter trio proves it's time for a new type, and I know what it should be
The player character in Pokemon Legends: Z-A looks at the three starter Pokemon, Totodile, Tepig, and Chikorita.
You can let fate decide your Pokemon Legends Z-A starter with a random plushie pre-order bonus, just in case you couldn't pick between Totodile, Tepig, and Chikorita
Latest in Features
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago