Monster Hunter Wilds beta pulls in nearly half a million concurrent Steam players, some of which are being turned into PS1-style low-poly blobs

Monster Hunter Wilds
(Image credit: Capcom)

Monster Hunter Wilds' open beta has been live on PC for less than eight hours, but it's already hit an appropriately monstrous number of concurrent players, even if a particularly troublesome graphical bug is stealing the spotlight online.

While the action RPG's open beta kicked off for PS Plus subscribers on PS5 earlier this week, over the last few hours, it finally became available for players on Xbox Series X|S and PC too. It was already obvious that it was going to be popular – yesterday, before it was even possible to play, around 23,000 concurrent users had the game open on PC, presumably just staring hungrily at the title screen. However, now that it's possible to do a fair bit more than that, that peak player count has shot up massively, and according to SteamDB, now stands at 463,798 – a record set seven hours ago, around an hour after it went (properly) live. There's a good chance that number will rise even more over the weekend, too, given that for many timezones, that record was set overnight. 

Needless to say, that's a huge win for Capcom, but not everything has been smooth sailing. The likes of Reddit and Twitter are currently full of screenshots and clips showing both people and monsters transformed into low-poly blobs that stick out like sore thumbs compared to the usual beautiful visuals – they almost look like they could belong in a PS1 game. The huge frog-like monster Chatacabra doesn't look quite as intimidating when it's a barely-recognizable green and brown lump with a flailing tongue, and the models of the humans sometimes appear as borderline nightmare fuel with what look like flattened faces and tightly shut eyes. You can check out some of the horrors below.

Peak graphics, puts world to shame from r/MHWilds
Gemma The Chosen One from r/MHWilds
LMAO what am I even fighting?? from r/MHWilds

Alas, for anyone experiencing this, there doesn't seem to be an obvious fix available right now. One of the Reddit users above, Qettt, notes: "Unfortunately, nothing I do actually affects the broken textures. Verifying files, reinstalling game, recompiling shaders, nothing really worked. The textures were partially fixed when I turned up all the model/mesh/graphic settings to high, but character models (aside from Gemma) were still missing limbs or were still generally broken." They later add that "reinstalling drivers temporarily fixed the issue," but after restarting the game, "everything broke again."

Hopefully, whatever's causing this will be ironed out by the end of the beta period. Even if not, at least it's been flagged now rather than at the action RPG's actual launch. 

After 500 hours in Monster Hunter World, the Monster Hunter Wilds beta feels like a new pair of shoes: fresh and stylish, but a little uncomfortable.

Catherine Lewis
News Writer

I'm one of 12DOVE's news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

Read more
Monster Hunter Wilds
Elden Ring, Cyberpunk 2077, and now Dota 2 fall to Monster Hunter Wilds as it crosses 1.3 million peak Steam players despite 49% positive reviews
Monster Hunter Wilds beta and trailer screenshots
Monster Hunter Wilds' massive launch is being dampened by "Mixed" Steam reviews, as hunters report "atrocious" performance issues in the action RPG
A Monster Hunter Wilds NPC that's entirely polygonal.
Monster Hunter Wilds' nightmarish low-poly bug is back for its second beta, but don't be too surprised - Capcom said improvements wouldn't show until launch
The hunter faces down The White Wraith, an Arkveld, in a grassy plain in Monster Hunter Wilds
Monster Hunter Wilds devs "have polished our game as much as possible," producer says, which might not be very reassuring for the PC players experiencing performance issues
Monster Hunter Wilds
Monster Hunter Wilds breaks a Capcom record as the action RPG passes 8 million sales in 3 days, "the fastest a title has reached this milestone in the company's history"
Monster Hunter Wilds beta low poly bug
Monster Hunter Wilds devs know players love the beta's buggy origami monsters: "It was a nice thing to see that people were enjoying it in a way that they were having fun"
Latest in Monster Hunter
A Monster Hunter Wilds character holding binoculars.
Despite Monster Hunter Wilds suffering monstrous performance problems on PC, it still outsold the PS5 and Xbox Series X versions in the US
Monster Hunter Wilds trailer screenshot showing a young woman with long blonde hair tied back into a ponytail smiling slightly, pumping her left fist in the air
Monster Hunter Wilds' Gemma actor requests "tips for beginners" from fans of Capcom's action RPG as it's the "first MH game that I've ever played"
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Monster Hunter Wilds
Monster Hunter Wilds' next update arrives next week, fixing another progression blocker, crashes, and weird monster behavior
Monster Hunter Wilds Nu Udra Palico
Monster Hunter Wilds players are so obsessed with Palico armor that turns your cute cat into a freaky little octopus that even Capcom is sharing fan art of it
Monster Hunter Wilds beta and trailer screenshots
No one is safe from Monster Hunter Wilds' monstrous menus: BioWare lead says he forgot "how…interesting…the matchmaking and world sharing in these games were"
Latest in News
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
5 years after starting development, Neil Druckmann says Naughty Dog's new game Intergalactic: The Heretic Prophet is "still evolving and changing as we're making it"
Silent Hill f
After 2 years of silence, the next mainline Silent Hill game is getting a dedicated stream this week with "the latest news"
Original Xbox console
Former Microsoft exec says the first Xbox was killed early in favor of 360 because it was "losing money left right and center," but luckily "we could afford to hemorrhage cash"
A Monster Hunter Wilds character holding binoculars.
Despite Monster Hunter Wilds suffering monstrous performance problems on PC, it still outsold the PS5 and Xbox Series X versions in the US
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Intergalactic: The Heretic Prophet is "a game about faith and religion," which Neil Druckmann jokes will surely get less hate than The Last of Us 2