"Help us understand," pleads MMO dev as Old School RuneScape players vote on infamously loud monsters and decide they should be louder, actually

Old School Runescape old man trailer
(Image credit: Jagex)

Old School RuneScape does a lot of things that other games, let alone other MMOs, just plain don't, and one of the most fascinating examples is the way that player input impacts many changes and updates. Virtually all games respond to player feedback, but few games straight-up poll proposed changes via proper voting booths and require a supermajority 70% approval for things to get the green light. But OSRS does, and it has for years, which can lead to amazing moments like the recent division around the decision to finally take the megaphone away from some obnoxiously loud monsters. 

This all started late last month with OSRS poll 82, which focused on changes to minigames. One of those minigames is Temple Trekking, a swampy gauntlet of miscellaneous combat and puzzle challenges. Temple Trekking features monsters called Nail Beasts, and for reasons unknown to science, Nail Beasts sound like angry opossums wrapped in aluminum foil screeching inside copper kettles. They are inexplicably, distractingly loud compared to normal game sounds, as the below clip from YouTube user TheIvyX demonstrates. So, Jagex asked players a simple question in poll 82: "Should we make the Nail Beasts' attack sounds quieter?"

Old School Runescape - Nail Beasts - YouTube Old School Runescape - Nail Beasts - YouTube
Watch On

No, players decided, we should not. Technically the Nail Beast Quieters did win the popular vote with 59.8% of players voting to muzzle these things at long last, but that wasn't enough to push the change through. Hilariously, everything else in the poll passed the 70% margin, including another question about some items dropped by Nail Beasts getting a buff. 

"Help us understand," developer Jagex said in a tweet announcing the poll results. "Do you want the Nail Beasts to be louder? Maybe a small chance to play the sound at full volume whenever you get an XP drop?" 

You can probably imagine the replies. "Make them louder please," requests one user. "AS LOUD AS POSSIBLE," shouts another. "Please add a fourth slider to the options for Nail Beast Roar volume," adds another player, reasonably suggesting core UI changes tied to one monster in a minigame that most players barely touch. 

You see running jokes like this in plenty of games – Final Fantasy 14's beloved grapes come to mind – but OSRS is uniquely positioned for them given the age of the base game and the way it's been modernized. There's an entire culture around the in-joke of minor changes making the game unplayable. That video from TheIvyX is from April 2016, but the top comment – pinned by the uploader, who has 401 subscribers – was posted nine days ago calling for players to vote no on the Nail Beast change. Jagex has (likely quite knowingly) embedded Nail Beasts in OSRS canon now. May they scream forever.

With the determination that makes MMOs special, Old School RuneScape player kills 16,000 chickens by hand for a week because "I like my feathers covered in blood."

CATEGORIES
Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with 12DOVE since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Old School RuneScape
Two of the most loyal MMO communities grab pitchforks and cancel subscriptions after RuneScape survey mentions paying $350 a year, in-game ads, and paid player support
Old School RuneScape Smite collab
Old School RuneScape gets one of 2025's first Steam review bombs after survey gauges in-game ads and price hikes: "To read this review, please upgrade to the Deluxe package"
Old School Runescape Smite collab
"There's always time to bone": Old School RuneScape players give a big vtuber so many dragon bones that she's nearly maxed one of the MMO's most expensive skills
A Monster Hunter Wilds character holding binoculars.
Capcom asks Monster Hunter Wilds players how they feel about the game in a survey longer than most hunts, and I guess y'all had feedback because it crashed due to "heavy traffic"
Dauntless
"It seems we've missed the mark": As their Steam review score drops to 14%, Dauntless devs wade into feedback after a disastrous update that gutted progress
Best games like Runescape to escape from the world with
Latest in MMO
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
Urban Dead
Cult text-based zombie MMO Urban Dead is shutting down after "a full 19 years, 8 months and 11 days" because of new UK legislation
Final Fantasy 14
Final Fantasy 14's Yoshi-P quietly removed from Square Enix's board after years of wanting out: "It's much more fun to just make games"
Sailing in Old School RuneScape
I was worried this MMO's first new skill in over 12 years would change things too much, but Sailing in Old School RuneScape feels just like home
Three girls face the camera with big smiles in Animal Crossing New Horizons
Ultima Online lead says "Animal Crossing and Stardew Valley and all these other kind of cozy games" are filling a gap in modern MMO design
One Fellowship player takes on a large boss
This multiplayer dungeon RPG captures the fun of MMOs like World of Warcraft and Final Fantasy 14 with no grind or subscription, and a killer Steam Next Fest demo
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip