37 years later, Hideo Kojima says Metal Gear was so "ahead of its time" because of its portable radio, not its stealth-action

Metal Gear
(Image credit: Konami)

Metal Gear director Hideo Kojima has reflected on what made the original stealth game so "ahead of its time," 37 years after the game debuted.

July 13 marked 37 years since Metal Gear released on the MSX2 in Japan, and Kojima has done a little bit of reflecting to mark the anniversary. Metal Gear is apparently "packed with things that were ahead of its time," according to the director, who adds that he was just 23 years old when Metal Gear released in Japan in 1987.

What Kojima's tweet really hones in on is the portable radio transceiver, which Solid Snake uses to communicate with other characters in the game like Big Boss, who sends him on the entire mission to take out the titular bipedal Metal Gear in the first place. "Moreover, it was interactive, allowing you to send and receive comms," Kojima writes.

The radio "moves along with the player," Kojima adds, so that when dramatic events unfold in the game, the player feels present, and not detached from other characters. "With the transceiver, the player’s current situation can be depicted while the other characters’ story or situation can be foreshadowed in parallel," Kojima writes.

"Most of today's shooter games also use this gimmick of a transceiver," Kojima also adds, stressing that the radio receiver was a crucial part of Metal Gear, even though, in his opinion, "only the stealth part was praised." 

Metal Gear might've released 37 years ago, but you can play it right now on modern platforms via the Metal Gear Solid Master Collection Vol. 1, and it's bundled in with Metal Gear Solid, if you're purchasing the three games separately. 

Check out our rankings of the best stealth games ever made, to see where Kojima's creations rank.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
The key art for Metal Gear Solid from the Metal Gear Solid Master Collection released, showing Solid Snake with his bandana on, as drawn by Yoji Shinkawa
26 years on, developers discuss the massive impact Metal Gear Solid had on the industry: "This was going much further than all previous action games. And that was totally inspiring"
Metal Gear
Nobody at Konami believed in Metal Gear until Hideo Kojima showed them the exclamation point: "This is gonna work!"
Hideo Kojima
Hideo Kojima was ready to quit the "passive-aggressive resistance" Konami before he even made Metal Gear: "Do I have to start beating people up?"
Konami Digital Entertainment
17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn't want "dishonest" designs like "female characters with huge busts" in the series
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"
Big in 2025 image for Metal Gear Delta showing a detailed render of Naked Snake's face, plus him fighting, hiding in cover, and balancing on a tree
Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special
Latest in Metal Gear
Metal Gear Solid 3 Delta screenshot
Metal Gear Solid Delta: Snake Eater – Everything we know about the Metal Gear Solid 3 remake
Ape Escape monkey showing its behind to the camera in a trailer for Metal Gear Solid 3 Delta
Xbox won't have Metal Gear Solid 3 remake's Ape Escape mode, but it is getting a crossover that's arguably better
Metal Gear Solid 3 remake Snake aiming a pistol
Metal Gear Solid 3 remake release date confirms the PlayStation leak: Snake returns this August
A screenshot from the Metal Gear Solid 3 remake.
Metal Gear Solid 3 remake release date leaked by PlayStation, alongside a silly Ape Escape mode returning from the PS2 days
Metal Gear Solid movie
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
Metal Gear
In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"
Latest in News
Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face
Baldur's Gate 3 Astarion actor comes face to face with what might just be the best merch to come of the RPG yet – a 5-foot Funko Pop figure of his character
Drop
New horror movie starring White Lotus and Yellowstone actors gets a great Rotten Tomatoes score as early reactions call it the "perfect date night movie"
Lois and Peter in Family Guy season 23
After 11 years, Family Guy suddenly brings back a deep-cut character for season 23
Key art for Katamari Damacy Rolling LIVE showing the Prince rolling a Katamari as the King of All Cosmos sits at a livestreaming setup.
The first all-new Katamari Damacy game in almost 8 years is trapped in Apple Arcade jail, and I can only hope it follows in Hello Kitty Island Adventure's footsteps to eventually escape
No Rest for the Wicked
Ori and the Blind Forest developer is now "fully independent" after "months of negotiation" with what remained of its gutted publisher
The cast of Thunderbolts
Marvel fans are revealing who they'd like to see added to the Thunderbolts lineup, from Moon Knight to a major Hulk villain