The Final Fantasy 7 remake series is "perhaps one of the best interpretations" of an RPG remake, but Hironobu Sakaguchi wants to "continue giving birth to something new"

Final Fantasy 7 Rebirth
(Image credit: Square Enix)

As director of the first five Final Fantasy games and an influential producer at Square in the company's golden era, there are few names more important in gaming history than Hironobu Sakaguchi. But while the industry focuses on remakes and remasters, the father of Final Fantasy would rather create something new - even as he acknowledges that the experiences old games evoked are valuable.

Sakaguchi tells Eurogamer that, as game preservation becomes an increasingly hot topic, it "makes sense to look back and talk about this so-called history of what this industry has done." Modern devs can find value by taking "ideas from the past and, in a way, interpret them so that modern audiences can feel closer to what emotions and experiences were evoked."

Creating the experiences of older games for modern players requires a bigger focus on "technical artistry" these days, Sakaguchi says. "I think there's something amazing to be said about that and the Final Fantasy 7 series is perhaps one of the best interpretations of how you take an experience and then bring the graphical expression into the present day."

Sakaguchi says that as far as a development team is concerned, "it's almost the same, in my opinion, to have a full remake versus making something brand new. So if at all possible, I would like to continue giving birth to something new and bringing these different worlds to life as much as possible before I perish."

The latest project from Sakaguchi is Fantasian, which just got an upgraded rerelease of its own in Fantasian Neo Dimension. It's a very old-school JRPG in its own way, true to Sakaguchi's own history, and he's once again reuniting with fellow Final Fantasy legend Nobuo Uematsu on a mysterious new project, too.

These are the best JRPGs to dig into in 2025.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.