Mass Effect fans can expect a "quieter" N7 Day this year as people are still "enjoying their time in Dragon Age: The Veilguard," says BioWare

Dragon Age: The Veilguard
(Image credit: BioWare)

Dubbed a return to form for BioWare by critics, Dragon Age: The Veilguard only released a few days ago to patient fans after a decade of waiting for the RPG - and as the community is still exploring all the long-awaited game has to offer, BioWare says Mass Effect stans should expect a quieter N7 Day than usual this year.

Speaking in a recent post online, the beloved studio reveals that N7 Day likely won't be as big this time around due to the new Dragon Age entry's monumental launch. "We hope everyone is enjoying their time in Dragon Age: The Veilguard," writes BioWare. "It's only a few days until N7 Day and this year will be quieter because of launch. Be sure to check back then for a little fun, though!"

Project director and executive producer Michael Gamble confirms the same in his own post on the matter, saying that this year's N7 Day is "gonna be a quiet one" since "Veilguard just released so the focus is on Dragon Age." There's no telling what BioWare has in store for the day, even if it's a quiet one in comparison to its predecessors, as the company did hint at "a little fun" of some sort to come.

It's now November 7, but no news has popped up just yet - although admittedly, there's still plenty of time for it to drop. As a longtime fan of the developer myself, however, I'm not personally holding out for any Mass Effect 5 news today. I would recommend checking the recent Dragon Age out to fellow stans, though - as our own The Veilguard review describes, it's one of this year's new games you won't want to miss. 

Craving more BioWare-esque fun? Here are some of our favorite games like Dragon Age to play right now.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.