The new Diablo 4 Spiritborn class explained
Channel powers of the Jaguar, Eagle, Gorilla, and Giant Centipede with this Diablo 4 Spiritborn leveling build
The Diablo 4 Spiritborn class is one of the main additions to arrive with the Vessel of Hatred expansion, and it's particularly significant as this is a brand new class that has never been seen across the entire series before. This jungle-based class is extremely versatile, as it allows you to combine the power of various animal spirits to create different playstyles in Diablo 4, including the Jaguar, Eagle, Gorilla, and Giant Centipede. Whether you're trying to find out more about how this class works, or are looking for a Diablo 4 Spiritborn leveling build to use for your character, this guide will explain everything you need to know about the Spiritborn class in Diablo 4.
How does the Spiritborn class in Diablo 4 work?
The Spiritborn class in Diablo 4 is a martial artist, so has a specialism for close combat, and is highly mobile so can quickly move around the battlefield while dodging attacks. They are empowered with the abilities of four distinct animal spirits, which can be combined in different ways to create a unique style for your character. The animal spirits are:
- Jaguar: Speed and aggression
- Eagle: Mobility and evasion
- Gorilla: Strength and defense
- Centipede: Poisoning and crowd control
As you look through the Skill Tree for the Spiritborn you'll see the main entries are color-coded to identify which spirit animal they relate to. It's up to you if you want to mix-and-match the different spirits or focus on certain ones in particular, as this class is versatile enough to work well with either.
How does the Spirit Hall work with the Spiritborn class?
The Spirit Hall is the class mechanic for Spiritborn, and is used to activate additional powers from the four spirits to bolster your character. Once you reach Level 15 you'll unlock the class quest The Sacred Hunt, and after seeing that through to the conclusion you'll be able to access your primary Spirit Hall selection. Continue progressing until you hit Level 30 and you'll also unlock a secondary selection, with both of these choices providing Passive Skills. A full breakdown of these is as follows:
Primary Spirit Hall selection (bolded figures vary depending on build)
- Jaguar: Every 15th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 15% of the damage you have dealt to them in the last 0.5 seconds. All Skills are now also Jaguar Skills.
- Eagle: Casting an Eagle Skill grants 4 seconds of the Storm Feathers Movement Speed bonus. When you Evade, fling up to 8 Storm Feathers for every remaining second, each dealing 61 Lightning damage and making targets Vulnerable for 5 seconds. All Skills are now also Eagle Skills.
- Gorilla: Casting a Gorilla Skill deals 100% Thorns to enemies you hit and grants a Barrier for 5.0% of Maximum Life (3), up to 30%, for 3 seconds. All Skills are now also Gorilla Skills.
- Centipede: Hitting an enemy with a Centipede Skill reduces their Damage by 2.5% and Slows them by 10% for 3 seconds, stacking up to a maximum of 8 times. All Skills are now also Centipede Skills.
Secondary Spirit Hall selection (bolded figures vary depending on build)
- Jaguar: Maximum Ferocity increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
- Eagle: For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 2 seconds after you Critically Strike.
- Gorilla: Maximum Resolve increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable.
- Centipede: Heal for 1% of your Maximum Life, for every Nearby enemy you've Poisoned in the last 3 seconds, up to 5%.
You can only make one Primary and one Secondary Spirit Hall selection, though these can both be the same spirit if you want to double down on their abilities. As a rough guide, combining two different spirits will angle your build towards the following synergies:
- Jaguar + Eagle = Critical Hits
- Jaguar + Gorilla = Dodging
- Jaguar + Centipede = Healing
- Eagle + Gorilla = Barriers
- Eagle + Centipede = Vulnerability
- Gorilla + Centipede = Thorns
Play around with the different combinations the Diablo 4 Spiritborn class offers, to find the best combination to match your playstyle.
How to set up a Diablo 4 Spiritborn leveling build
While I've outlined plenty of choices above for directions you can take with this class, putting together a Diablo 4 Spiritborn leveling build will help you rapidly progress your character through the ranks to access fresh abilities. One such build is based around the powerful Quill Volley of the Eagle to deal damage to enemies close up and at range, while also utilising defensive skills of the Gorilla with some ferocity of the Jaguar. You should focus on allocating Skill Points to the following areas in order:
- Rock Splitter
- Quill Volley
- Soar
- Ravager
- Armored Hide
- Vigorous
- Balanced Exertion
- Focal Point
- The Seeker
- Apex
- Vital Strikes
- Diminishment
- Mirage
- Unrestrained Power
- Brilliance
- Acceleration
- Endurance
- Perseverence
- Patient Guard
- Auspicious
- Resilient
- Dominant
- Resolution
- Spiritual Attunement
- Supremacy
- Primary Spirit Guardian: Gorilla
- Secondary Spirit Guardian: Jaguar
For a full breakdown of the order to allocate Skill Points in and further advice on the best playstyle to combine with this Diablo 4 Spiritborn leveling build, check out this detailed information from Icy Veins.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 600 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.