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Early access "comes at great risk," says solo city builder dev: "There are expectations, and you better deliver on the expectations"
By Catherine Lewis published
News You have to deliver on "exact promises," he says
"The one thing indies have that giant corporations can't deliver" is an "authentic relationship" with fans, says city builder dev: "You can't put every Star Wars Outlaws developer on Discord"
By Dustin Bailey published
News "The new reality of this industry is gonna make that much more common"
"The merciless survival roguelite turn-based city builder" is coming to Nintendo Switch next month after earning 95% positive reviews on Steam
By Jordan Gerblick published
news Dotage released right about a year ago on Steam
Solo indie dev behind hit city builder says devs should have more room for failure because "your first game always fails" and "their 10th game might be the next AAA studio"
By Jordan Gerblick published
news Bulwark Evolution: Falconeer Chronicles creator Tomas Sala says supporting indies is "investing in the next generation of the industry, so that there's something new in 20 years"
This year's best city-builder is bigger than ever and cheaper than ever, as Manor Lords celebrates 2.5 million sales with an update and a hefty discount
By Ali Jones published
News Fishing, butchers, crossbows, and Unreal Engine 5 all appear in the new update
Steam's chillest new city-builder pushed to its limits with 30-hour recreation of Lord of the Rings' Rivendell
By Jesse Vitelli published
News What do your elf eyes see
Survival city builder Frostpunk 2 sells 350,000 copies in 3 days, immediately covering its development and marketing costs: "The work doesn't stop here"
By Ali Jones published
News Frostpunk 2 has already broken even
A year later, barely any of Cities: Skylines 2's first-year DLC has actually launched and now it's all been delayed again
By Dustin Bailey published
News "Our goal is to ensure the community is satisfied with the state of the game"
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