Manor Lords dev suspects players think "farming sucks" because of other city builders and isn't sure "players actually understand each region has its strengths"

Manor Lords
(Image credit: Slavic Magic)

Manor Lords solo developer Slavic Magic suspects some players aren't enjoying the city builder's farming element because they don't understand how it works at a fundamental level.

Now, right at the top I'd like to respectfully disagree with Slavic Magic's suggestion that players in general think Manor Lords' farming "sucks," but there is a fair bit of confusion online about how it actually works. Well, in a Reddit post, the developer theorizes that it is players' lack of understanding, stemming from their experience with other, more traditional city builders, that's causing some frustration in the community.

"I think players are used to always building everything in their city builders," Slavic Magic said. "In Manor Lords I actually randomize 2 'strengths' for each region when the session begins. It could be a rich deposit or a fertility boost. So if you spawn with rich iron and rich clay, fertility is going to be terrible and I kinda expect you to trade for food, cause I want each region to play a little bit different."

The developer also said there's a misconception that vegetable gardens are overpowered because players "ignore the disadvantages they come with," namely that "villagers, in theory, will not work their assigned jobs as much if their plots have huge veggie gardens."

Frankly, judging from a few Google searches, it appears Slavic Magic is right on the money. There does seem to be a consensus that the best way to keep villagers fed is to simply build the biggest vegetable garden possible, but according to the developer, going that route causes productivity drawbacks that aren't being considered, not to mention the randomized "strengths" for each region.

"Of course there might be more to the story here but I wonder how much players actually understand the 'each region has its strengths' aspect of the game and that, yup, you may start with a region with terrible fertility and speccing it into farming will just make you frustrated," Slavic Magic added.

Issues with farming clearly haven't hampered Manor Lords' success, as the city builder broke genre records on Steam about a day after it launched into Early Access. Our own Manor Lords review called it "one of the most impressive, ambitious city builders yet" with "dynamic management systems" that "provide in-depth control over everything from the largest structures to the minutiae of sheep farming, all before you engage with the game's RTS combat elements."

Will it join the ranks of the best city building games ever? Only time will tell.

CATEGORIES
Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

Read more
Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring
After 2.5 million sales, Manor Lords publisher says it "would almost be arrogant" to not be surprised by the city builder's success - but "you cannot count on it to repeat"
One of Manor Lords citizens building in a new update
Manor Lords' next big update adds the city builder's first new maps and lets you build bridges to stop drunk villagers from drowning
a medieval castle on a steep cliffside
Move over Manor Lords, this cozy medieval city builder is so good it "ruined other builders," and it's leaving early access very soon
Manor Lords
Manor Lords patch adds new maps and a city builder staple, bridge-building, and also makes it so "taverns realize ale isn't magic – it's just ale"
The King is Watching
This roguelike city-builder casts you as a benevolent Lord of the Rings villain, and its Steam Next Fest demo accidentally consumed my entire evening
Dwarf Fortress
Dwarf Fortress devs "apologize for destroying your food-based economies" after nerfing meal prices: "Didn't realize so many of you were living that way"
Latest in City Builder
9 Kings armies at war in a green field
The hottest city builder in Steam Next Fest is actually a roguelike deck builder in disguise: "Break the game with thousands of insane builds"
Manor Lords
Manor Lords patch adds new maps and a city builder staple, bridge-building, and also makes it so "taverns realize ale isn't magic – it's just ale"
Screenshot from River Town, showing a top-down view of a little city with a river running across it.
Tetris some towns together in this cute city builder brought back to life by Kickstarter after the studio "had to let everyone go" last year
The Falconeer
Solo developer behind The Falconeer and Bulwark explains why Game Pass is so great for indies: "If you get in it's generally a very positive thing for a dev."
a medieval castle on a steep cliffside
Move over Manor Lords, this cozy medieval city builder is so good it "ruined other builders," and it's leaving early access very soon
Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring
After 2.5 million sales, Manor Lords publisher says it "would almost be arrogant" to not be surprised by the city builder's success - but "you cannot count on it to repeat"
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip