Manor Lords dev "really stressed" after the hit city builder's first official patch, which buffs archers, adds mourning, and cuts back on ale

Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring
(Image credit: Slavic Magic)

The mastermind "solo" developer behind Manor Lords has shared concerns that his first official patch isn't quite ready for its release just yet.

Today saw the arrival of a big Manor Lords update - an event normally exciting for both devs and players. However, Slavic Magic founder Greg Styczeń says that he feels "really stressed" after launching the city builder's long-awaited patch. After revealing the new content in a post on Twitter, the dev explains some of his honest thoughts regarding the release and its timing: "I hope it goes well. I technically should wait another week and test it even more internally but I really wanted GOG, EGS and Game Pass players to not get stuck with old bugs for any longer."

The update, which contains a multitude of balance changes and bug fixes, was open for beta testing on Steam prior to today's full release. Despite Styczeń's anxiety about launching the patch officially for fans on all platforms, comments under Manor Lords' new 0.7.972 notes are generally positive - many players express their gratitude for the dev's hard work while others reassure him that they're grateful for the update's prompt arrival. "You are doing it right," writes one fan. "Try not to stress yourself out too much."

Addressing everything from "overly high ale consumption" to sheep that were "breeding exponentially" and taking over villages, patch 0.7.972 aims to better balance Manor Lords while improving players' overall quality of life. The update also adds immersive features like a mourning mechanic that temporarily blocks growth, new armour variations, visible carried corpses, and another patron saint unit - St. Maurice. If you want to delve further into the full patch and its content, you can find the extended notes on Steam.

Manor Lords publisher thinks it's "a little unfair to judge us" on the massive city-builder success because "publishers shouldn't be judged by their biggest hit"

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

Read more
Manor Lords
Manor Lords patch adds new maps and a city builder staple, bridge-building, and also makes it so "taverns realize ale isn't magic – it's just ale"
One of Manor Lords citizens building in a new update
Manor Lords' next big update adds the city builder's first new maps and lets you build bridges to stop drunk villagers from drowning
Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring
After 2.5 million sales, Manor Lords publisher says it "would almost be arrogant" to not be surprised by the city builder's success - but "you cannot count on it to repeat"
Stardew Valley
"I'm very ashamed to say this": Stardew Valley creator Eric Barone warns players to avoid certain areas thanks to a major Nintendo Switch bug
Stalker 2: Heart of Chornobyl
Massive Stalker 2 patch starts chipping away at the notoriously glitchy game's worst problems, including over 80 cutscene problems and nearly 2,000 more bugs
Stardew Valley
After almost 10 years of Stardew Valley, ConcernedApe says "thank you for playing" and releases new patch on the Nintendo Switch: "I appreciate everyone who enjoys the game"
Latest in City Builder
9 Kings armies at war in a green field
The hottest city builder in Steam Next Fest is actually a roguelike deck builder in disguise: "Break the game with thousands of insane builds"
Manor Lords
Manor Lords patch adds new maps and a city builder staple, bridge-building, and also makes it so "taverns realize ale isn't magic – it's just ale"
Screenshot from River Town, showing a top-down view of a little city with a river running across it.
Tetris some towns together in this cute city builder brought back to life by Kickstarter after the studio "had to let everyone go" last year
The Falconeer
Solo developer behind The Falconeer and Bulwark explains why Game Pass is so great for indies: "If you get in it's generally a very positive thing for a dev."
a medieval castle on a steep cliffside
Move over Manor Lords, this cozy medieval city builder is so good it "ruined other builders," and it's leaving early access very soon
Manor Lords screenshot showing medieval-style farm fields featuring autumn-esque colouring
After 2.5 million sales, Manor Lords publisher says it "would almost be arrogant" to not be surprised by the city builder's success - but "you cannot count on it to repeat"
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip