Baldur's Gate 3 on Honor Mode is apparently one of the hardest RPGs of all time, with over 1.2 million deaths and barely a 10% success rate

Baldur's Gate 3 Minthara, a drow with pale purple skin and light blonde hair, smirks as her face is covered in blood splatter
(Image credit: Larian Studios)

Larian has been talking about how many of you have completed Baldur's Gate 3's Honour Mode, and it ain't many.

To celebrate the hit RPG's one-year anniversary, Larian is busting out the stats. A special infographic dedicated to the single-save permadeath mode reveals that 141,660 have survived a run since the difficulty tier was added late last year. That's cool, but Larian also reveals that 1.2 million of you failed, which means Honour Mode barely has a 10% success rate.

Not content at stopping there, the Baldur's Gate 3 studio goes on to reveal that 76% of defeated players "honorably deleted their save game," while 24% continued their adventure in custom mode.

For a while, the hardest difficulty you could play Baldur's Gate 3 on was Tactician, which beefed up enemies' health, made them nastier, and gave them more special powers. It also makes it more expensive to buy items and more costly to get a good Long Rest at camp. Come Patch 5, though, we got Baldur's Gate 3's Honour Mode, which builds on Tactician rules by adding a single save system that'll stop you from save-scumming and party permadeath. As you can see from the stats above, it's somewhat challenging.

Naturally, some who did defeat Honour Mode didn't leave it there. One "invented an exploit" to somehow beat the horrible mode by only casting the RPG's worst spell 2,469 times, while another said 'why stop there?' and added more rules – No companions, no hirelings, no long rests, no tadpoles, no trading, and no stealing. Truly built different.

Larian unveils a full year of Baldur's Gate 3 player stats: Astarion is the favorite, Paladin is best class, and "a surprising amount of you enjoy bear sex and tentacles."

Deputy News Editor

Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.

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