The folks behind some of the best anime-style games of the past 5 years have a cyberpunk game out this week, and it's my first must-try Metroidvania of 2025

Blade Chimera title art
(Image credit: Team Ladybug / WSS Playground)

You're basically guaranteed a good time when Team Ladybug and WSS Playground get together, so the former's upcoming cyberpunk Metroidvania game Blade Chimera immediately had my attention. It's out on Steam and Nintendo Switch this Thursday, January 16, per the website of co-publisher Playism, and it's got a demo out now. I gave it a play and quickly fell back in love with that Team Ladybug style, so I reckon I know what I'm doing this weekend.

Team Ladybug is known for Metroidvania hits like Touhou Luna Nights and – I'm serious about this – Record of Lodoss War-Deedlit in Wonder Labyrinth-. The hyphens are very important, people. WSS Playground typically plays a support or publishing role, but it's got a heck of an eye for games; you may know the company from the likes of Xemono's Needy Streamer Overload or the more recent Boyhood's End from Buriki Clock.

"Blade Chimera" 3rd Trailer - YouTube
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Blade Chimera is obviously closest to Touhou Luna Nights and Record of Lodoss War, but its sci-fantasy setting and sharpened pixel art immediately jump out. You play as a demon hunter named Shin, partner with a sentient sword spirit named Lux, and use a remarkably large arsenal of guns and skills to mop up what certainly feels like a post-apocalyptic Osaka, Japan.

Shin has about three Resident Evil suitcases worth of progressively flashier guns stashed away somewhere, but Lux is arguably the real star given her ability to create objects and cover, augment platforming, and fill a huge range of utility roles. I've only learned so much from the demo and trailers, but it's already clear that there's huge potential depth to progression, and the game feels lush so far. Team Ladybug's still got it.

The Metroidvania gods have spoken and answered my prayers with this horror game that looks like Majora's Mask if it let you play as an onion-headed freak.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with 12DOVE since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.