I wish Stellar Blade's New Game+ was added before my first playthrough, because it sounds like a whole new action RPG with 34 new outfits and a bigger skill tree

Stellar Blade New Game+
(Image credit: Shift Up / PlayStation)

At the time of my Stellar Blade review, developer Shift Up's stylish action RPG didn't have the New Game+ mode recently added in a surprise day-one update. It wasn't even announced – we knew it was coming, but not so soon – and more than ever I now really wish I'd had access to New Game+ for the review, because it sounds like a much bigger and better game. 

Director Kim Hyung Tae outlined the impressive scope of New Game+ in a new post on the PlayStation Blog. For starters, "there are a whopping 34 new outfits for Eve to earn in New Game Plus, including five accessories, and two cosmetics each for Adam, Lily, and the Drone." 

From what I've seen after unlocking about two dozen outfits in my first run, but only a few options for everyone apart from Eve, this about doubles the game's cosmetic range, which is already substantial. It's such a massive add-on that I've got to wonder how many of the new outfits are variants of existing ones. That said, even recolored versions of the current better ones would be nice. The director singles out a "crew style" suit for Eve, and casual outfits for her companions Lily and Adam (pictured above). 

Extra fashion is nice, but I'm much more interested in the sweeping gameplay changes New Game+ brings. Most of my issues with Stellar Blade were in the platforming, world, and quest design, but combat had some bugbears too, and these additions may address several complaints. 

Eve's entire skill tree gets expanded in New Game+, with new Beta skills – which you use by spending blue energy generated mostly through normal attacks – and enhancements to eight more Beta and Burst skills. It looks like some enhancements are "Infinite" variants of the normal ones, like Infinite Slash, Infinite Pierce, and Infinite Breaker. They're as flashy as the names imply, with Eve landing many more hits in one go. 

Stellar Blade New Game+

(Image credit: Shift Up / PlayStation)

These appear to be tied to high-tier upgrades added to the skill tree, with Infinite Pierce costing a whopping six skill points. I was maxed out by the end of my run even without any grinding, so having new skills to chase in a New Game+ run – set to the hard difficulty I also wanted the first time through – is mighty tantalizing. 

Stellar Blade's light RPG elements get a New Game+ tune-up as well. "Eve’s gears and Exospine will also receive new enhancements," the blog post reads. "These Mk2 enhancements to existing gear will allow players to personalize their approach to the game." I'm hoping this adds a little more depth, or at least more bespoke upgrades, to loadouts. 

Standard upgrades like Eve's weapon and base HP will have a way higher ceiling, too. Some upgrades have been more than doubled. Here's the full list: 

  • Sword upgrades – from 15 to 40
  • Body upgrades (HP bar) – from 6 to 9
  • Beta upgrades (energy bar) – from 6 to 9
  • Tumbler (healing item) – from 5 to 13
  • Remaining cores can be sold at SP0-tt2r’s shop to acquire Vitcoin, which can be used to purchase new costume items. (Vitcoin is a free, readily available, in-game currency, not a premium currency. There are no microtransactions, to be clear.) 

For a cherry on top, "enemies may also be repositioned in New Game Plus," so it won't be an identical playthrough. I'm mostly in for round two to re-experience boss battles on hard mode, but I won't turn down freshened levels either. 

I wasn't expecting Stellar Blade to add New Game+ immediately, and I definitely wasn't expecting it to deliver such substantial changes. I was just hoping for a good way to blast through the game again now that I've acclimated to its occasional clunkiness, but this seems like way, way more than that. 

Stellar Blade director "grew up too poor to afford" a PS1, but when he finally got one in college, Ridge Racer and Final Fantasy inspired him to make games 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with 12DOVE since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Like a Dragon Gaiden Pirate Yakuza in Hawaii
Like a Dragon: Pirate Yakuza in Hawaii is getting New Game Plus for free after fans ripped Infinite Wealth to shreds for locking it behind DLC
Zenless Zone Zero Jane Doe rat Thiren twirling a knife
Zenless Zone Zero is still aggressively horny, but basically everything else has changed and now it's a much better action RPG with some legit roguelike sauce
Spider-Man 2 New Game Plus
Marvel's Spider-Man 2 New Game Plus features explained
Stellar Blade Nikke DLC
Stellar Blade finally hits PC this June alongside the Nikke crossover that's every bit as horny as you'd expect
Avowed screenshot showing two companions assisting in combat
Avowed director confirms the game follows The Outer Worlds' lead to skip New Game Plus, but DLC is still a "maybe"
Metaphor: ReFantazio's protagonist looks out into the distance, with his fairy companion Gallica holding onto his shoulder.
The latest Metaphor: ReFantazio patch added a feature that I really wanted in my 100-hour playthrough of this massive JRPG
Latest in Action
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Absolum
The other devs behind the best retro beat-em-up in recent memory are making a co-op roguelike brawler that "channels the spirit" of Capcom's classic D&D games
best zombie games
"Don't bet on there being more of Last of Us": Asked about The Last of Us 3, Naughty Dog's Neil Druckmann says "this could be it"
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows devs added a Canon Mode removing RPG choices after Odyssey fans "expressed their disappointment" over not having a "definitive" story
Marvel 1943: Rise of Hydra
Marvel 1943: Rise of Hydra is still on track for 2025, Black Panther actor claims: "We're thinking like a Christmas situation"
Assassin's Creed Odyssey screenshot of Kassandra admiring a blade
Assassin's Creed's Kassandra stole the show in Odyssey, popped up in Valhalla, and she's still "very much alive" during AC Shadows
Latest in News
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Robert Downey Jr announces his Doctor Doom casting at San Diego Comic-Con 2024
"He is so dialed in": Robert Downey Jr. is coming up with backstory and costume ideas for Doctor Doom ahead of Avengers: Doomsday
Stardew Valley
With another "thank you," Stardew Valley creator Eric Barone brings an update arc to a close with "the Switch patch to fix the last Switch patch"
Demon Slayer Infinity Castle
Over 80 countries and 42 days: the first Demon Slayer Infinity Castle movie's remarkable staggered release plans have been revealed – including a US date
Monster Hunter Wilds
Monster Hunter Wilds' story is as divisive as expected: some players hate the "relentless on rails handholding," others love the build-up to "the best scene in Monster Hunter history"