Death Stranding 2 Japanese voice recording has officially "wrapped," director Hideo Kojima says: "Thank you so much"
The game's June 26 release date is quickly approaching

Death Stranding 2: On the Beach's Japanese dialogue recording is now complete, director Hideo Kojima says, seemingly putting the game on track for its quickly approaching June 26 release date.
"We wrapped on all the Japanese voice recording the other day, but we had some additional takes," Kojima says in a new Twitter post. "Thank you so much."
This news comes just a few weeks after Kojima led a massive Death Stranding 2 panel at SXSW, revealing an earthshaking new trailer and Collector's Edition that features a 15-inch Magellan Man statue – which is apparently part of Kojima Production's "spirit and soul," he said.
- Death Stranding 2 draws ever closer as Hideo Kojima shares emotional behind-the-scenes update from "important scene" that wrapped recording for 6 voice actors at once
- Death Stranding 2 actors are finishing filming and getting gifts from Hideo Kojima, but "the game still remains in development," so don't expect it out any time soon
That's the kind of high-vibrational language Kojima often prefers to deal in – when he isn't posting candid pics of Death Stranding 2's resident fetus, of course – so, by comparison, his simple admission that Death Stranding 2's Japanese dialogue is all recorded seems subdued.
In another Twitter post from February, Kojima expresses his wistfulness for the early days of Death Stranding 2's Japanese dub sessions with similar, straightforward gratitude: "It's been 10 months since the first recording. As happy as I am, it also makes me quite sad. [...] Thank you all for your hard work. Thank you so much. It was fun. Looking forward to working with you all for the next one."
He's nothing if not a professional. Or, actually, he'll also be a hologram at a Tokyo art exhibit in April. And he's flinging around a fetus, as I mentioned. Kojima has a lot going on.
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Ashley is a Senior Writer at 12DOVE. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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