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Elden Ring Nightreign launches this May, costs $40, and already has DLC cooking
By Iain Harris published
News The Elden Ring Nightreign release date is closer than expected
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Elden Ring Nightreign collector's edition revealed: $200 gets you 24 centimeters of hero and a proper artbook, or drop $190 for another fancy helmet
By Austin Wood published
News The digital deluxe edition also comes with the DLC and a bunch of other goodies
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With one hand for each character, Elden Ring master beats Shadow of the Erdtree and its infamous final boss while playing on PC and PS5 at the same time
By Ashley Bardhan published
News At this point, Elden Ring sickos will be playing Nightreign by themselves
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The director of Monster Hunter Wilds was sneaking around the beta: "There are players out there who'd have no idea to this day that they were actually playing with the director"
By Iain Harris published
News Thankfully, it was all for a good cause
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Elden Ring Nightreign beta codes are finally being sent out, but many PS5 and Xbox Series X players are reporting the same issue – they've seemingly got access to the wrong platform
By Catherine Lewis published
News Check your emails, and then double check you've been sent the right thing
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Elden Ring saxophone speedrunner thanks Monster Hunter Wilds devs for "creating doot-based gameplay" as he uses his jazzy controller to power the action RPG's giant sax weapon
By Catherine Lewis published
News Monster Hunter Wilds' Hunting Horn is a perfect match for Dr. Doot
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Monster Hunter Wilds feels more like a traditional RPG, but the director says that just sort of happened: "It was a natural outcome of our other decisions that hopefully makes sense"
By Iain Harris published
News Director Yuya Tokuda says Wilds makes sense for how Capcom wants to tell its story
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20 years on, Monster Hunter Wilds' devs reflect on the series' co-op journey: "The world caught up with our vision"
By Oscar Taylor-Kent published
Interview Interview | Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console co-op, and embracing PC and crossplay
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