Game, music or art?
Our interview with Rez HD's creator explores the groundbreaking meeting of all three
Before Guitar Hero, there was Rez, and before Rock Band, there was Tetsuya Mizuguchi. The Japanese developer fused music and rhythm into gaming years before the first shipment of flimsy plastic guitars hit shelves. In fact, his melodic shooter went much further, putting control of the music directly into the player's hands, as well as incorporating dynamic visual elements to create a fully immersive artistic experience.
So how does one of the originals in this genre feel about newcomers like Guitar Hero and Rock Band? What can they learn from his games... and what can he learn from them? What is the future of Rez? What is the future of Mizuguchi's other properties, Space Channel 5 and Lumines? And what is the future of music games in general?
Find out in our interview with the man behind the mind-melding. Watch it below.
Before Guitar Hero, there was Rez, and before Rock Band, there was Tetsuya Mizuguchi. The Japanese developer fused music and rhythm into gaming years before the first shipment of flimsy plastic guitars hit shelves. In fact, his melodic shooter went much further, putting control of the music directly into the player's hands, as well as incorporating dynamic visual elements to create a fully immersive artistic experience.
So how does one of the originals in this genre feel about newcomers like Guitar Hero and Rock Band? What can they learn from his games... and what can he learn from them? What is the future of Rez? What is the future of Mizuguchi's other properties, Space Channel 5 and Lumines? And what is the future of music games in general?
Find out in our interview with the man behind the mind-melding. Watch it below.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
![Death Stranding 2](https://cdn.mos.cms.futurecdn.net/wBdyHFkxHQuCBoxLmhvguB-840-80.jpg)
Hideo Kojima quietly reveals 10 seconds of new Death Stranding 2 footage as what looks like the next trailer goes to "main sound mixing"
![A brightened screenshot from the reveal trailer for the Monolith Productions Wonder Woman game.](https://cdn.mos.cms.futurecdn.net/oPrkWD6QUXhigL7VsHNscH-840-80.jpg)
3 years since reveal, open-world Wonder Woman game from Middle-earth: Shadow of Mordor devs reportedly $100 million in the hole and struggling with tech and leadership