Game music of the day: GoldenEye 007
GR's ongoing tribute to the beloved world of videogame music
Welcome to GamesRadar's daily blast of all things pertaining to the ever-growing field of game music. Each post will introduce new sounds, games, composers and fan-made remixes of gaming's greatest aural achievements.
Game: GoldenEye 007
Song: Control Station
Composer: Norgate, Kirkhope, Beanland
Last week Perfect Dark made the leap to Xbox Live Arcade, and judging by the review scores and general fan reaction, Rare's 10-year-old FPS still holds up. Perfect Dark was always billed as a spiritual successor to the N64 classic GoldenEye, which is how I plan to awkwardly segue into today's track.
GoldenEye was notable not just for its addictive and unparalleled multiplayer, but also its elaborate, stealth-heavy campaign that played like nothing else on the so-called "Fun Machine." This particular track is indicative of most of the game's music - freakishly upbeat and toe-tappingly catchy, not at all what you'd expect in a super-spy shoot 'em up.
If you're among the millions of former GoldenEye fans, be sure to check the GoldenEye: Source project that's updating the N64 original with fancy new graphics. Hopefully it's not yet another game that'sshut down in the final hour.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Scrap Brain Zone by Masato Nakamura
Gaming and music collide in a train wreck of awful audio
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.