Fortnite won't be getting cars for a few more weeks
We won't be hitting the road just yet
Players hoping to hit the road in Fortnite will have to wait just a little longer to try out the upcoming addition of cars.
In a tweet on Fortnite's official Twitter channel, Epic announced that we can "expect a few weeks until we're road ready", revealing that we won't be able to race about on four wheels for a little while longer. The addition of Fortnite Cars was first teased in the Fortnite Chapter 2 Season 3 gameplay trailer.
Fender bender? #NoSweat.Run out of gas? That's not covered.Our lawyers are currently sweating the policy details and fixing typos like 'otter coverage' instead of auto coverage. Due to this, many vehicles got taken for inspection.Expect a few weeks until we're road ready. pic.twitter.com/6YdPara80qJuly 23, 2020
Many expected the most talked about new features coming to Epic's Battle Royale to launch in the recent 13.30 update that went live on July 21. The most recent patch adds some Summer Splash limited time events, along with a series of bug fixes. But, alas, cars were nowhere to be found, and with this tweet we now have confirmation that it's been delayed for a further few weeks.
From recent leaks, we first learned that it looks like cars in Fortnite will require gas for you to put your pedal to the metal, and gas station locations set to come to the Fortnite map have already been popping up. With a big water theme, Season 3 has already made quite a splash with the introduction of rideable sharks and whirlpools. A series of Fortnite Aquaman challenges also came to the water's surface, with new rewards such as the Trident pickaxe you can unlock.
Here's our handy guide to all of the Fortnite challenges.
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I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.
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