Folklore - hands-on
Like playing through a Lucky Charms ad
Folklore opens with cheese-o-rific melodrama; troubled young lady Ellen nearly catches her death when she dives off the fishing boat taking her to the small Irish village of - clever, this - Lemrick when its captain decides to turn back. There she hopes to figure out exactly how her dead mom managed to send her a letter despite being, y’know, dead, before embarking on a totally surreal adventure through seven netherworlds. It’s a stunning looking introduction and we were a little worried that Game Republic had blown the game’s budget on it.
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Simon was once a freelance games journalist with bylines at publications including GamesRadar. He is now a content designer at DWP Digital - aka the Department for Work and Pensions.

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