Far Cry Wii shots
[Wii] First images of Far Cry Vengeance
Saturday 23 September 2006
Clap your eyes on the first ever shots of Far Cry Vengeance, the Wii-only episode in the murder-in-paradise action series, with an all new story and with Wii's motion-sensitive controllers used for driving, shooting, lobbing grenades and leaping through the tropical island environment.
Wii was never touted by Nintendo as being all-powerful in the graphics department, so it's no surprise that the first Far Cry Wii screens don't live up to, say, the visual levels set by Resistance: Fall of Man or Prey. But if the eye-fodder isn't that impressive, Vengeance is going to have to offer something really special with its motion-sensitive gameplay.
Above: The shots aren't eyeball-burningly impressive and don't give anything away about the motion-sensitive shooting
Vengeance will feature multiplayer gameplay, which is an exciting possibility for Wii's party potential, but we remain unconvinced that Wii's physical gameplay is a certain hit. So it will be interesting to see how well Ubisoft has employed Wii's remote and nunchuk controllers in Far Cry's bullet-dodging, shootout-heavy action.
There's no confirmed release date as yet, so it's likely that the arm-waving technology is still being tweaked to ensure an intuitive but challenging experience for what could be either a defining Wii-experience or a disappointingly wet squib. We'll be hunting down some hands on action soon, so keep your eyes on Games Radar.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of 12DOVE. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.
6 years later, Far Cry New Dawn is getting a 60 FPS update on Xbox Series X and PS5, and the way it was revealed is sending me: "Well… this wasn’t how we planned to announce this"
The Sims 2's long-awaited comeback meets a mixed response on Steam thanks to a barebones port suffering prolific crashes
This indie open-world RPG takes Stardew Valley's fishing and turns it into its main combat system: "This is not a peaceful fishing game. The destruction of the world is imminent"