Fallout 4 has 'great controls' on Vita thanks to ex-Destiny designer, Bethesda says
No family events need tear you away from the Commonwealth this holiday season. Bethesda confirmed that it has Remote Play running for Fallout 4 on PS4 and, better yet, someone with a track record for making console shooters play well on Vita is on the job.
Network connection issues aside, PS4 games have an inconsistent record for Remote Play controls; two fewer shoulder buttons and non-clickable analog sticks can lead to some Frankenstein touch/button input monsters. Fortunately, ex-Bungie designer Josh Hamrick is working on Fallout 4's Remote Play controls. If you've ever played Destiny on Vita, you already know why that's good news.
#Fallout4 on Vita Remote Play. Great controls thanks to control-freak @Josh_Hamrick, who helped create Destiny’s. pic.twitter.com/B1ohC68ihjOctober 14, 2015
Through a combination of locational touch inputs (and cleverly capitalizing on the D-Pad down button's proximity to the left analog stick), Hamrick helped make Destiny's intense shooting action way more manageable on Vita than it had any right to be. Fallout 4 finally feels like a real shooter, so hopefully Hamrick can ensure it plays just as well away from the TV - heading off countless holiday meltdowns as family members jockey for control of the big screen.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.