Fall Guys mini-game Slime Climb has been remade in Rocket League
It's still a work-in-progress, but it already looks like pretty darn accurate
Professional Rocket League player Lethamyr is apparently a big fan of Fall Guys, as he's taken the time to meticulously recreate the Slime Climb mini-game in Psyonix' soccer game.
As you'll see below, Lethamyr's Slime Climb remake is still a work-in-progress, with plans to add moving platforms and obstacles as well as tumbling Rocket League soccer balls. The final version also won't have Rocket League's boost option enabled so there's more of a Fall Guys-like challenge.
VIDEO UPDATE: @FallGuysGame in @RocketLeague is NEARLY here, I'm so excited hahahaha pic.twitter.com/9QUCRt5a9gAugust 17, 2020
Lethamyr used Blender to model the environments and UDK (Unreal Development Kit) to build and import the Rocket League Workshop map. He's still unsure how everything will come together in the end, like the slippery floors and spinning hammers, but he says the next update should have the moving platforms in working order.
It seems like the project is moving at an efficient pace, as it was only a week ago that Lethamyr first revealed the project in its very early stages on Twitter. We don't yet have specifics on an update schedule or release timing, but Lethamyr says he hopes to give us an update "quite soon."
So @FallGuysGame in @RocketLeague ... coming soon? Slime Climb on its way pic.twitter.com/HYC2THpIhiAugust 12, 2020
The developer did a great job scaling the Rocket League cars so that 60 players could conceivably traverse the map at one time, albeit with at least the same level of casualties in a typical Fall Guys round. Regardless, it's definitely a project we'll be keeping an eye on for further updates.
If you're jumping in for the first time, don't miss our essential Fall Guys tips for surviving and conquering all 24 rounds.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.