12DOVE Verdict
Pros
- +
A substantial
- +
solid experience
- +
Special moves work well
- +
'Wacky' characters
Cons
- -
Characters are not funny
- -
Fighting is hardly deep
- -
Uninspired multiplayer modes
Why you can trust 12DOVE
Wii Sports Boxing let you punch your dad in the face. And get away with it. It was little more than a minigame, and a pretty imprecise one at that, but the inspired controls and glorious dad-punching made for a perfect family moment. FaceBreaker KO Party, despite offering a more substantial, solid experience than Wii Sports Boxing, hasn’t quite captured its style.
This is largely the fault of its characters – a bunch of hideously stereotypical misfits who are nowhere near as funny as the game thinks they are. Take Steve, the flabby nerd, whose weight is listed as ‘Inventory slots are all full’. Haha. Hum. Or Voodoo, the witch doctor. Or Molotov, the – you guessed it – dunderheaded explodey-fisted Russian. All FaceBreaker needs is a goose-stepping Nazi.
Building on the foundations of what you learned in Wii Sports, you use the Nunchuk and remote as your fists, thrusting each forward to jab. But you can also charge punches by lifting either up for a second, and pull off special moves by landing hits in quick succession. It’s hardly deep, but it works. The actual ‘party’ element is slight, limited to a couple of uninspired multiplayer modes. Facebreaker’s cheap – but that’s money you could be saving towards Punch-Out!!
Dec 11, 2008
More info
Genre | Sports |
Description | EA aims to bring back arcade boxing - the glorious past time of smashing your opponent's face in - with a cartoony touch that makes it just that much more fun to pummel someone into pulp. |
Platform | "PS3","Xbox 360","Wii" |
US censor rating | "Teen","Teen","Teen" |
UK censor rating | "12+","12+","12+" |
Alternative names | "FaceBreaker K.O. Party (Wii)" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
The Inside Out 2 panic attack scene is one of the best depictions of anxiety ever – and something Pixar director Kelsey Mann is incredibly proud of: "I couldn't be happier"
When making Kingdom Hearts, the "one thing" RPG icon Tetsuya Nomura "wasn't willing to budge on" was a non-Disney protagonist
The Witcher fans in shambles after a new book reveals just how old Geralt really is