Enter World War III
Peace will not prevail. Tom Clancy's EndWar will rage on with persistent online battles
Desktop generals have been treated to some spectacular new RTS games recently.But despite the successes of Supreme Commander and Command %26amp; Conquer 3, we haven%26rsquo;t seen anything that will really push the strategic warfare genre forward - past bigger maps, larger numbers of units, and better visuals - until now.
Enter Tom Clancy%26rsquo;s EndWar, Ubisoft%26rsquo;s latest stab at injecting something new into the diet of micromanagers. %26ldquo;It%26rsquo;s %26lsquo;real-time%26rsquo; and it%26rsquo;s %26lsquo;strategy,%26rsquo; but it%26rsquo;s not like a PC RTS,%26rdquo; said developer, Ubisoft at a recent press event. And it%26rsquo;s true. Despite its RTS elements of resource management and selection of rock-paper-scissors units - that are strong against some while weak against others - EndWar looks like one of those rare games that dares to carve its own path through the medley of %26ldquo;me too%26rdquo; reiterations of classic RTS gameplay with visual makeovers.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Fortnite Great Turtle: Where to find the giant turtle
"If your cake is trash, nobody wants to eat it": At a tough time for Destiny 2, Bungie drops an Exotic mission promising vampire vibes, a cool shotgun, and a finale with bite
Fallout lead Tim Cain wonders if "gamers know what they like" and reckons feedback is much better when it's specific and focuses on what you want