End of the line: The Division's queuing problem has been fixed!

The Division's queueing glitch was one of its more... interesting launch day issues. For some reason only one person at a time was allowed to interact with a certain NPC, causing huge bottlenecks as entire servers full of players waited in line. Now it's been fixed.

This what I had to deal with, for example when I first played the game:

Following some overnight maintinance, this specific issue has been fixed. Here are the patch notes:

Here is the list of changes implemented during the maintenance of Thursday, March 10, 2016:

• Fixed the Brooklyn safe house activation issue: Players no longer need to interact with the laptop to complete their activation
• Fixed missing roaming groups of NPCs in the Dark Zone
• Various server stability improvements

It's that first one that takes care of the queues, meaning that no one will have to line up to start playing anymore. Isn't technology amazing?

Seen something newsworthy? Tell us!

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website. 

Latest in Tom Clancy's
The Division Heartland
Ubisoft has canceled The Division Heartland and "redeployed resources to bigger opportunities" like its Call of Duty-style FPS XDefiant
The Division's confused morality is easily its darkest secret
Ubisoft says The Division update 1.2 will be more "generous" with endgame loot
Rainbow Six Siege
Rainbow Six Siege hackers thwarted after flooding lobbies with giant chickens and NSFW nightmares
Tom Clancy's Ghost Recon
The original Ghost Recon is free on PC until next week
A new Tom Clancy logo features a pink neon crown on the soldier's helmet
The Division, Splinter Cell, and Ghost Recon crossover called BattleCat may be announced tomorrow
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip