Emergency Mayhem
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Protecting the streets ain't a priority here
One of the more GTA -ish ones we%26rsquo;ve heard about involves driving critically ill patients to the hospital. Each bump or jolt brings them one step closer to their early demise, as represented by a little heart icon that coughs and splutters when you drive badly.
The three emergency services are completely separate, so you don%26rsquo;t ever get to swap between vehicles in the middle of a mission. Instead, you continue racing around in one particular type of transport until you either run out of time or complete enough missions to earn some sort of upgrade.
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